students

AppWizard
January 31, 2026
A long-hidden weapon, the sledgehammer, has been discovered in Rockstar's game Bully by YouTuber JustGarrison while attempting a pacifist run. This weapon, previously restricted to a boss fight, became accessible during the mission 'The Tenements' through a glitch that allowed players to manipulate the game map. JustGarrison expressed excitement about the find, noting its violent nature and the controversy surrounding the game's release. Additionally, Dan Houser from Rockstar revealed that plans for a sequel, Bully 2, were shelved due to management issues, and a fan-created multiplayer experience, Bully Online, was shut down likely due to legal challenges.
AppWizard
January 31, 2026
NotebookLM has introduced the Video Overviews feature for Android users, allowing them to create concise videos from selected notebook content. This feature, previously available only on desktop, can be accessed through the Studio section of the app. The update also includes new customization options for infographics, such as landscape layouts, horizontal formats, and square designs. Additionally, slide deck customization is in development. The update enhances NotebookLM's functionality as a conversational research assistant, enabling users to add sources, ask follow-up questions, and generate tables, summaries, and videos on mobile devices. Availability of these features may vary by device and region.
AppWizard
January 28, 2026
In Novorossiysk, Russia, students are mandated to install the state-backed MAX messaging app to avoid exclusion from winter examinations, part of a broader initiative to shift communication to this platform. This reflects a trend in Russia where the government promotes state-sanctioned IT services, similar to efforts seen in other authoritarian regimes. MAX is compared unfavorably to WeChat, which has a robust ecosystem and a large user base, while MAX struggles to gain traction in a smaller Russian market. Previous Russian efforts at creating sovereign messaging apps, like TamTam and ICQ New, have failed. Laws now require communication through MAX, raising concerns about privacy and security. Despite initial resistance, there is a potential for MAX to become a communication staple in Russia if alternative platforms are restricted. In Iran, the state-run super app Rubika has faced public resistance, similar to the skepticism surrounding MAX in Russia as it may facilitate state censorship.
AppWizard
January 28, 2026
A trio of students from Beaty-Warren Middle School, named Earth’s Green Team, won first place in the Pennsylvania Scholastic eSports League Regional Minecraft Education Build Challenge at the elementary level. The team members, Bo Winkels, Patrick Ferrie, and Grayson Zapel, designed a Minecraft-based solution focused on sustainable agriculture to address food security and community support. Their victory qualifies them for the PSEL State Championship on February 6 in Lancaster at the Just Press Play Mega Store. The Build Challenge required participants to create a functional and aesthetically pleasing farm in Minecraft, incorporating crops, animals, and essential features. The competition involved hundreds of teams and was conducted virtually from November 10 to December 19. At the State Championship, regional winners will face a new challenge and have two hours to construct a Minecraft Education world.
AppWizard
January 28, 2026
At Oakestown Intermediate School, the Minecraft Club, led by sixth-grader Nicholas Voiles as mayor, promotes collaborative creativity and community building among students. The club operates under a social behavior contract signed by all members, emphasizing shared responsibility and democratic principles. Teacher Chelsy Darby facilitates the program, which has gained popularity since its establishment last year through Grandville Community Education. Club members meet weekly to construct a virtual city, engage in battles, and participate in challenge builds, each taking on specific roles like banker or sheriff. The club fosters friendship opportunities and enhances problem-solving, strategizing, and coding skills among participants. Members vote on decisions, reinforcing the democratic aspect of the club. Darby highlights the development of interpersonal skills as students collaborate and communicate during gameplay.
AppWizard
January 28, 2026
Julia Sebastien's forthcoming PC game, StrangeLand, explores the complexities of Jewish life at an Ivy League college, aiming to serve as both entertainment and an educational tool about antisemitism. The game targets current and former Jewish students in North America, helping them articulate their experiences. Sebastien, who has a background in Jewish education and media psychology, draws from her own experiences and those of other Jewish students. Gameplay involves navigating challenges such as balancing academic commitments with Jewish holidays and addressing antisemitism. The game intentionally avoids discussions of Zionism and Israel to focus on educating players about antisemitism. It features a retro aesthetic inspired by classic Game Boy graphics, designed to create a comfortable environment for players. Sebastien hopes the game will enhance understanding of the Jewish collegiate experience for both Jewish and non-Jewish audiences.
AppWizard
January 27, 2026
Minecraft has partnered with Sir John Soane’s Museum to create a digital experience called Soane’s Portals to the Past, allowing players to explore a virtual version of the museum. This interactive gaming experience features digital guides, including historical figures Sir John Soane and his wife, Eliza, as well as Soane's dog, Fan. Notable spaces like the Picture Gallery, Breakfast Room, and Dome have been recreated, showcasing artworks such as Canaletto's Riva degli Schiavoni, Venice. Players can also embark on guided tours of ancient sites in Egypt, Greece, and Rome. The virtual environment was created by BlockBuilders, and lesson plans from Microsoft Office 365 Education enhance its educational value. The partnership aims to fulfill the museum's educational mission and share its collection with a global audience through Minecraft. A demo of the experience is available for download.
AppWizard
January 27, 2026
Microsoft showcased a comprehensive update to its education platform at BETT 2026, integrating AI tools like Copilot into Microsoft 365, Teams for Education, Learning Accelerators, and Minecraft Education. The new Teach module allows educators to create lesson plans aligned with standards from over 35 countries, generate rubrics, and modify reading levels. Minecraft Education lesson plan creation using Copilot is set to enter preview in February 2026. Microsoft introduced a Study and Learn agent for students, designed to support independent learning through tailored interactive activities, with a preview scheduled for January 2026. The program emphasizes AI literacy through Minecraft Education, helping students recognize AI in tools, understand algorithms, and develop critical evaluation skills. Learning Accelerators will expand with a new Microsoft 365 LTI for LMS integration, allowing full integration of Microsoft 365 apps and Copilot into learning management systems by Spring 2026. Microsoft also addressed AI misuse concerns, introducing assignment-level controls for educators to define acceptable AI usage, with previews scheduled for February 2026.
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