studios

AppWizard
July 17, 2026
Minecraft Dungeons II is set to be released on September 29, 2026, by Mojang Studios and Double Eleven. The game will expand gameplay across two unique realms, introducing new biomes and aggressive mob variants. It retains the fast-paced, isometric, top-down action of the original while enhancing RPG mechanics and exploration opportunities. The game will feature full cross-platform support for online multiplayer and local couch co-op play.
AppWizard
July 17, 2026
The Dodo Studios Minecraft Bedrock marketplace offers over 400 add-ons, worlds, and skin packs for the Bedrock Edition, accessible through the official Minecraft Marketplace without third-party downloads. The content supports cross-platform play on mobile, Nintendo Switch, Xbox, and PlayStation, allowing diverse gaming experiences. Each product page includes a rating, features, and pricing typically under a few hundred Minecoins. Notable offerings include Bed Wars for competitive matches, One Block for a unique survival challenge, and Craftable Houses and Mansions for creative building. Secret Doors and the WEAPONS++ pack enhance gameplay with innovative features. The marketplace has an average rating of 4.6 out of 5 from nearly half a million reviews, with most items priced affordably, encouraging players to purchase multiple add-ons. Players can easily choose their first purchase based on their preferred gameplay style, and Dodo Studios regularly adds new content to the marketplace.
AppWizard
July 17, 2026
Recent layoffs at Xbox have raised concerns about id Software's ability to develop new games and maintain its idTech engine. However, id Software stated that its current workforce is comparable to that of a decade ago, during the development of the 2016 Doom reboot. Studio director Hugo Martin refuted claims that the studio has been significantly downsized, asserting that reports of having only 50 employees are false. Despite layoffs affecting the Frankfurt office, where the team was reduced from 12 to 6 employees, Martin's comments aim to reassure fans and stakeholders about the studio's stability.
AppWizard
July 17, 2026
Bethesda Game Studios has confirmed that Fallout 5 has officially entered pre-production. Todd Howard, the director of Bethesda, hinted at the game's existence in 2021 and stated that Fallout 5 will be released after The Elder Scrolls 6. The Fallout show on Prime Video's crew is aware of Fallout 5's development, and Howard has ensured that the show's narrative will not interfere with the game's storyline. The game is expected to remain set in the United States, in line with the franchise's tradition. Howard has expressed a desire not to rush the development of Fallout 5, emphasizing the importance of creating a meaningful single-player experience. He reassured fans that Bethesda is actively developing new content, even as the timeline for Fallout 5 remains uncertain. The events of the Fallout show will influence the game's narrative. Fallout 5 is being developed on the Creation Engine 3, and it is too early to determine if it will be an Xbox exclusive.
AppWizard
July 17, 2026
PlaySide Studios has announced a delay in the release of Game of Thrones: War for Westeros, moving it from 2026 to early 2027 to maintain quality standards. Players will choose from four factions: House Stark, House Lannister, House Targaryen, or the Night King's Army. Each faction will feature iconic heroes with unique abilities that influence combat. The game will focus on enhanced physical feedback and unit behavior, allowing players to command squads that react dynamically to orders. Skirmishes will take place across various locations in Westeros, including a new map called Ashemark, designed for competitive 1v1 battles. Players can add the game to their wishlist on Steam.
AppWizard
July 14, 2026
Steve Allison has left his position as vice president and general manager of the Epic Games Store after eight years to become the chief business officer at Saber Interactive. He praised Saber Interactive's founders and their ability to create high-quality games cost-effectively, mentioning upcoming titles like Space Marine 3, Jurassic Park, Turok, Hellraiser, and a new John Wick game, along with several unannounced projects. During his tenure at Epic Games, Allison helped launch the Epic Games Store in 2018, which now has 78 million monthly active users, largely due to the strategy of offering free games. The Epic Games Store competes with Steam, which is estimated to have around 200 million monthly active users. Saber Interactive, founded in 2001, gained recognition for its work on Halo: Combat Evolved Anniversary and was acquired by Embracer in 2020, later being sold to a company owned by Karch for 7 million.
AppWizard
July 14, 2026
Future, the publisher behind PC Gamer, will host three showcases at Gamescom in August: "Future Games Show at Gamescom" and "FGS Live From Gamescom" on August 26, and "FGS Best Of Gamescom" on August 30. The events will feature world premieres, exclusive trailers, developer insights, and new game demos. Additionally, the PC Gaming Show Tokyo Direct is set for September 20, coinciding with the Tokyo Game Show.
AppWizard
July 14, 2026
Metaphor Games and Shoreline Games have released a dice-based narrative RPG titled Celestial Return, now available on PC via Steam. The game features players as Detective Howard in the neon-lit Netherveil City, with plans to expand to PlayStation, Xbox, and Nintendo consoles by Q1 2027, including support for three new languages. Players use dice as a currency to navigate the game's narrative, which is influenced by their choices and character attributes. The game includes features like a gameplay loop focused on dice management, a branching narrative, and a unique visual style combining manga and American comics.
AppWizard
July 13, 2026
Compulsion Games has regained its independence after layoffs at Xbox and is seeking new collaborations within the games and entertainment industry. The studio's game, South of Midnight, has won several awards, including a BAFTA Award, a Peabody Award, and seven Canadian Game Awards, and has been recognized on multiple 'Best Games of 2025' lists with an 83% review score. Despite its critical acclaim, the game did not achieve blockbuster sales, leading to concerns about the studio's long-term viability. Compulsion Games was founded in 2009 and has previously provided services to other studios. Before their independence announcement, several employees began exploring new job opportunities with the support of studio leadership, reflecting uncertainty within the studio.
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