stuttering

AppWizard
September 3, 2026
Bandai Namco has released a new game titled The Blood of Dawnwalker, developed using Unreal Engine 5. Players are experiencing significant stuttering issues, particularly in the village area, which affects gameplay in this third-person action RPG. The game features a 30FPS cap on cinematic cutscenes, although some decision-based cutscenes run at an unlocked framerate. The prologue area runs smoothly, but performance deteriorates in the village, with frame rates dropping to 45-50FPS at Native 4K resolution. Enabling DLSS Quality allows for a consistent frame rate above 60FPS. The game's visual fidelity does not meet expectations for titles using the same engine, indicating potential optimization issues. A comprehensive performance analysis is forthcoming, testing various AMD and NVIDIA GPUs.
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