Studio ZA/UM announced layoffs two months after the launch of their game, Zero Parades: For Dead Spies, due to sales not meeting expectations. The studio issued redundancy notices affecting up to 32 employees, despite the game receiving critical acclaim. The game did not achieve the same level of success as its predecessor, Disco Elysium, with mixed reviews highlighting its shortcomings. Key figures from Disco Elysium had left the studio prior to the game's release, contributing to a challenging environment. Critics noted that the cultural context surrounding the game has impacted its reception, turning it into a symbol of industry practices rather than a standalone experience.