Switch 2

AppWizard
September 24, 2026
Minecraft Dungeons II is set to launch on Tuesday, September 29th, and will be available on Switch 2, PS5, Xbox Series X|S, and PC. A retail copy for the original Switch will be released a few weeks later. All retail versions will be the Deluxe Edition, which includes digital extras. GamePass Ultimate subscribers can access the game from day one. Target and Big W are offering competitive launch prices, including free metro shipping. Pre-ordering grants exclusive bonuses such as two hero skins, a Twisted Cape, and a Twisted Chicken Pet. The Deluxe Edition includes additional downloadable content (DLCs) and unique hero skins. Digital pricing will vary, with updates on deals expected after the launch.
BetaBeacon
September 24, 2026
NAMCO LEGENDARY Mountains is a 3D puzzle game set to launch for iOS and Android on September 24, priced at .99. The game features classic Namco arcade games in voxel form, with players tossing, stacking, and merging Voxels to achieve high scores. Key features include dedicated stages and sounds from classic titles like DIG DUG and PAC-MAN, over 100 unique Voxels to collect, and online rankings for score attack.
BetaBeacon
September 18, 2026
Disney Epic Mickey: Rebrushed is a 2024 remake of the classic 2010 Wii game, now available on mobile devices for .99 with no microtransactions. It offers updated visuals, refined gameplay, and external controller support. The game is also set to release on the Nintendo Switch 2 on October 6, 2026.
BetaBeacon
September 17, 2026
THQ Nordic released Disney Epic Mickey: Rebrushed on mobile platforms, a remake of the 2010 platformer game originally developed by Junction Point studio. The game follows Mickey Mouse in the Wasteland, where players can use a magical paintbrush to restore or erase elements of the environment. The mobile version features a redesigned interface and optimized controls for touchscreen devices, priced at 700 rubles on the App Store and 699 rubles on Google Play.
AppWizard
September 16, 2026
Game Source Entertainment, in collaboration with SuperNiche and Clover Lab, is set to release a game titled Noroi Ayashi: The ∞th Oddity in 2027. It is a "time-loop horror RTA stealth action adventure" available on Switch 2, Switch, and PC via Steam, supporting English, Japanese, Traditional Chinese, and Simplified Chinese. The protagonist, Seira, explores her school at night, facing seven mysteries and the curse of a doll named Aya. The narrative is told through Yuriko, a member of the U High School News Club, who investigates the urban legend of the Cursed Doll Aya. Key characters include Seira, Hime, and Tae, each with distinct traits and backgrounds. Gameplay involves navigating the school, avoiding and sealing the Seven Mysteries, and learning from repeated deaths to develop survival strategies. The development team includes Rensuke Oshikiri, known for his work in manga, and Sohei Niikawa, a former Nippon Ichi Software contributor. An announcement trailer has been released.
AppWizard
September 15, 2026
Minecraft Dungeons II is set to launch on September 29, 2026, as confirmed by Xbox Game Studios. It will be available on Xbox Series X|S, PlayStation 5, Nintendo Switch, Switch 2, and PC (via Steam and the Microsoft Store), and will be included in Xbox Game Pass from day one. The Standard Edition is priced at .99, while the Deluxe Edition costs .99 and includes future downloadable content. Pre-orders come with exclusive hero skins, the Twisted cape, and a Twisted chicken pet. The sequel features a larger campaign across two interconnected worlds, a new antagonist, an expanded gear and enchantment system, new enemy types, environmental challenges, and a returning four-player co-op mode.
AppWizard
September 9, 2026
Call of Duty has introduced the Inner Circuit blueprint, an exclusive gun skin for the M4, available only to Xbox players. While it can be pre-ordered across various platforms, the design differs on Xbox compared to PC, PlayStation, and Switch 2. Despite the visual differences, the weapon blueprint has the same attachments and performance across all platforms.
BetaBeacon
September 8, 2026
Arm's DLSS for Android is set to be released soon, starting with the Xiaomi 18 Fold in China. The new Arm Mali G2-Ultra NX graphics processor inside the custom Xring O3 chip promises to enhance mobile gaming by providing PC-like technologies to improve game performance without using more power. This technology includes AI gaming graphics accelerators that can eliminate jagged edges in games and offer features similar to Nvidia's DLSS, such as AI upscaling, frame generation, and ray reconstruction. The new graphics tech is expected to be available in various devices beyond Chinese phones, including tablets and Chromebooks. The technology is aimed at improving gaming experiences while maintaining battery life and will be integrated into games like Where Winds Meet, Infinity Nikki, and Arena Breakout: Infinite.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
Search