Switch

AppWizard
May 5, 2026
Valve is revisiting the Steam Controller, retaining its original name, and it is positioned as a prime choice for PC gamers, particularly those using a couch-based setup. The Steam Controller incorporates dual trackpads, which facilitate mouse replacement and on-screen keyboard access. It is the first major console manufacturer’s controller to utilize Tunnel Magnetoresistance (TMR) sticks, promising durability. The controller features a magnetic charging puck that connects via USB-C and can support multiple controllers. Its symmetrical layout includes programmable buttons, larger angled trackpads, and optional gyroscopic controls. Priced at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: I have a deep respect for those who stand firm in their convictions, especially in the realm of technology, where many once-dismissed ideas have eventually proven their worth. The original Steam Controller, while a noble failure, garnered a unique affection among its niche audience. Its innovative DNA found new life in the Steam Deck, where the concept of dual trackpads as input devices was validated. Now, Valve is revisiting the Steam Controller, retaining its original name, and while the anticipated Steam Machines have faced delays due to external factors, the Steam Controller emerges as a prime choice for PC gamers, particularly those who prefer a couch-based setup. Though the Steam Machine may be delayed, I find myself surrounded by several makeshift versions at home, powered by a steadfast Linux system. My primary gaming rig dual boots Bazzite, while my living room PC, a compact machine comparable to a base PS5, has been liberated from Windows. This setup runs indie titles effortlessly, and streaming games from my office via Moonlight works seamlessly. The Steam Deck has also become one of my most frequently used consoles, illustrating that the lifestyle of a living room PC gamer is already a reality for some of us. The living room PC lifestyle is valid Maintaining a living room PC can feel somewhat awkward, especially when the coffee table is cluttered with a keyboard and mouse. Over the years, I’ve experimented with various configurations, often influenced by the need for simplicity for others in my space. Operating systems like Bazzite and SteamOS alleviate some of this discomfort by booting directly into Big Picture mode, yet at some point, accessing the desktop becomes necessary, making a mouse-and-keyboard substitute essential. I've explored numerous solutions to streamline this setup, familiarizing myself with each option. The Logitech K400 has long been a go-to choice, featuring a low-profile design with an integrated trackpad, despite its less-than-ideal typing experience. Recently, Framework announced a competing keyboard utilizing open-source ZMK firmware, subtly challenging Logitech’s market hold. Additionally, a plethora of small, remote-like keyboards with trackpads are available from various sources, though they tend to underperform. The Steam Controller aims to address these challenges by leveraging the advancements made with the Steam Deck. The dual trackpads not only replace a mouse but also facilitate on-screen keyboard access, akin to smartphone functionality. For those embracing the living room PC lifestyle, while a keyboard and mouse may still be necessary, the Steam Controller stands out as the best option for integrating a standard computer into a shared living space. Drift no more, repair as you want As stick drift issues have plagued countless controllers over the years, many have sought alternatives that promise longevity. This quest initially led to the adoption of Hall Effect sticks, a technology dating back to the Dreamcast controller. In recent years, third-party manufacturers have introduced various solutions, including DIY kits. The evolution has now brought us TMR, or Tunnel Magnetoresistance, a newer technology that offers many of the benefits of Hall Effect with improved power efficiency. Most third-party controllers are now transitioning to this technology, while many first-party controllers still rely on older, less durable sticks. The Steam Controller is notable as the first major console manufacturer’s controller to utilize TMR sticks, specifically the K-Silver JS13 Pro+ modules found in high-end Chinese controllers. These components promise durability, and barring any unforeseen manufacturing defects, should last significantly longer than their predecessors. Like its predecessor, the Steam Deck, the new Steam Controller incorporates trackpads based on capacitive technology, designed in collaboration with Cirque. The Steam Deck has arguably become the most refined console in history, inviting extensive community-driven optimization and modification. This open-source approach not only fosters creativity but also serves as invaluable research and development for future devices. The community’s desire for repairable hardware is evident, and Valve has responded by designing the Steam Controller with accessibility in mind. Unlike many consumer electronics that are nearly impossible to disassemble, the Steam Controller’s layout is refreshingly user-friendly, allowing for easy repairs and modifications. Magnetic puck Many quality mice and controllers come equipped with a dedicated 2.4GHz dongle, as Bluetooth often struggles with performance and interference. Valve has ingeniously combined this functionality with a magnetic charging puck, a small device that connects via USB-C and attaches magnetically to the back of the Steam Controller. While the puck is not essential for operation—thanks to Bluetooth connectivity and a USB-C port for direct charging—it enhances the user experience. Valve claims that a single puck can support up to four controllers, simplifying the setup process. Upon connecting my controller, Steam prompted a quick firmware update for both the puck and the controller, allowing me to dive right into gaming. Layout The Steam Controller adopts a symmetrical layout reminiscent of Sony’s design, which many enthusiasts consider the optimal configuration. It diverges from the Steam Deck in several welcome ways, notably with more prominent programmable buttons on the back—an essential feature that should be standard across all controllers. The trackpads are slightly larger and angled for comfort, while the buttons and triggers offer a satisfying tactile response. The overall design feels well-proportioned and familiar in hand, despite initial appearances suggesting otherwise. In addition to ergonomic improvements, the controller introduces optional gyroscopic controls, activated by grip sensors. While I typically don’t utilize gyroscopic controls, I recognize their appeal for certain gamers. Custom profiles in Steam can enhance this feature, allowing for precise control in various games. The controller also includes an infrared sensor intended for future use with the Steam Frame, although this functionality remains untested. Cost/benefit The Steam Controller is priced at 0, positioning it within a competitive market. While it is more expensive than the DualSense and on par with the Switch 2 Joy-Cons, I believe the price is justified by its repairability, unique trackpad features, and the inclusion of TMR sticks—advantages that even premium controllers like the Xbox Elite and DualSense Edge lack. However, potential buyers should consider the reliance on Steam for optimal functionality. The controller operates as a compatibility layer, ensuring proper mapping for games. Although workarounds exist, this may deter some users. In my testing, the Steam Controller exhibited different behaviors in a Linux environment compared to Windows. While it requires Steam to function, it integrates seamlessly with Linux, often providing a smoother experience than on Windows. Valve has open-sourced the driver support for the Steam Controller, allowing developers to incorporate it into their games directly, enhancing compatibility across platforms. Our time has come It’s easy to view the Steam Controller as a device awaiting its ideal console, especially given the recent delays caused by external economic factors. However, for those of us who have long embraced the concept of a PC connected to a television, this controller represents a significant step toward a more cohesive gaming experience. The Steam Controller refines the couch-based PC gaming experience, affirming that our unconventional gaming habits are not without merit. As the living room PC community continues to grow, it seems our time may finally be upon us." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"], it is positioned competitively in the market, justified by its repairability and unique features, although it requires Steam for optimal functionality. The Steam Controller integrates well with Linux, providing a smoother experience than on Windows, and Valve has open-sourced its driver support for enhanced compatibility across platforms.
Winsage
May 4, 2026
Microsoft is removing the Sidebar feature from Microsoft Edge, starting with users of Microsoft accounts (MSA), though no specific timeline has been provided. The Sidebar, which allowed users to integrate web apps like Outlook and Bing, will no longer support adding new apps, and its quick access list will be gradually removed. The Copilot feature within the Sidebar will remain unaffected. CEO Satya Nadella stated that Microsoft is committed to enhancing user engagement across its platforms, including Edge, which has gained market share for 20 consecutive quarters.
AppWizard
May 3, 2026
The Steam Controller features trackpads that serve as substitutes for a mouse and keyboard, providing precision for desktop browsing. It defaults to a desktop configuration upon startup, which is not user-friendly and requires users to memorize the button layout or create a custom configuration. Customization is hindered by software issues, including an inability to modify the desktop configuration and challenges with assigning buttons. Users have reported difficulties with Guide Button Chords and Action Sets, leading to wasted time and confusion. The Quick Access Menu button cannot be customized, limiting its effectiveness. Despite these issues, the controller performs well without extensive customization, boasting impressive battery life and comfort. Improvements in software explanations and customization accessibility are needed for broader appeal.
Winsage
May 3, 2026
Microsoft Edge and Google Chrome are both built on the Chromium foundation, but they differ in efficiency, features, and ecosystem integration. Microsoft Edge has introduced features like sleeping tabs and Startup Boost to enhance user experience and battery life, and it integrates seamlessly with Windows 11. Users have reported better memory management with Edge compared to other browsers. However, Google Chrome maintains a lead in ecosystem integration and reliability across various websites, as developers often prioritize it during development. Privacy concerns exist for both browsers, with users noting that neither is a privacy-first option. The choice between Edge and Chrome depends on individual usage patterns, with Edge being a strong option for Windows 11 users and Chrome being favored for its consistent performance and integration with Google services.
AppWizard
May 3, 2026
Blizzard is releasing a World of Warcraft Midnight class tuning update that includes significant buffs for Marksmanship Hunters, doubling the damage of Explosive Shot and Steady Shot, and increasing Rapid Fire by 20%. Warriors will receive various damage boosts, including 20% for Execute and 50% for Ground Current. Unholy Death Knights will face damage nerfs, while Frost Death Knights will gain a 5% damage increase. Devourer Demon Hunters will see a 3% damage reduction, and Guardian Druids will experience reduced burst potential but increased damage for Thrash. Augmentation Evokers will have a 5% reduction in ability and pet damage. Paladins will benefit from a 15% healing increase for Holy Paladins and a 10% armor increase for Protection Paladins. Discipline Priests will see a slight adjustment to Atonement mechanics, while Holy Priests will receive a 6% healing boost. Outlaw and Subtlety Rogues will enjoy damage increases of 5% and 7%, respectively. Enhancement Shamans will receive a 5% boost to ability damage and a 10% increase to auto attacks. Affliction Warlocks will benefit from a 20% damage increase on Unstable Affliction and Corruption. In PvP, player health will be increased to slow down combat pace. Significant nerfs are also planned for the Alleria encounter in the Mythic Voidspire raid, including a 5% health reduction and an extended berserk timer. The update will launch with the weekly maintenance on May 5.
AppWizard
May 3, 2026
Mojang announced Minecraft Dungeons 2 during Minecraft Live 2026, confirming its release in Fall 2026. The game will be available on Windows PC, Xbox Series X/S, PlayStation 5, Nintendo Switch, and Switch 2, with Game Pass support. A trailer hinted at new challenges involving Sculk blocks and the Deep Dark biome, and a QR code in the trailer led to a secret video with the term "spicewood." The original Minecraft Dungeons, released in 2020, faced criticism for repetitiveness and lack of endgame content, prompting Mojang to halt its development.
AppWizard
May 2, 2026
Something Classic Games is set to release the 1.4 update for its RPG, Quartet, at the end of this month. The update will introduce a New Game Plus mode, a Nightmare difficulty setting, and developer commentary. After its debut on Steam, the update will also be available on consoles. Quartet will launch on May 12 for the Nintendo Switch at a price of .99. The game is currently available on multiple platforms, including Steam, GOG, and Epic Games Store.
Winsage
May 1, 2026
The Windows Insider Program is undergoing changes to improve transparency and user control. Two main channels, Experimental and Beta, are being introduced, with the Beta channel eliminating controlled feature rollouts. Users will have the ability to select features in the Experimental channel and switch between channels more easily. Updates to the Feedback Hub are aimed at enhancing user experience. Windows updates will now be consolidated into a single monthly restart, providing users with more flexibility. AI features are being refined, with a focus on intentional integration. File Explorer is receiving architectural improvements for better performance, and there will be more control over widgets and notification settings. System performance enhancements include memory optimization and improved app launch responsiveness. Upcoming features include Taskbar customization, and the team is engaging with Insiders in various cities for feedback.
AppWizard
May 1, 2026
Google has introduced an experimental AI assistant application named COSMO to the Play Store, identified by the package name com.google.research.air.cosmo. COSMO aims to enhance daily tasks using artificial intelligence, similar to Google’s Gemini app. The app can operate using a local Gemini Nano model or connect to a remote “PI” server, although some features are not fully operational. The user experience is currently rough, with less polish compared to the full Gemini app, and access is limited across various regions, including on Pixel devices.
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