Teamfight Tactics (TFT) Set 16, titled Lore and Legends, is noted for its diverse playstyles and intuitive unlock mechanics, creating a balanced gameplay experience. Gameplay director Stephen 'Mortdog' Mortimer emphasized the importance of depth over unnecessary complexity, while lead set designer Julien Camaraza discussed significant system changes, including increased gold costs to reach Level 8 and adjustments to mid-game engagement. The current meta features a variety of viable compositions, and the balance of combat pacing is maintained, with matches lasting around 15 to 25 seconds. Incremental adjustments in balance encourage players to explore different strategies, contributing to a positive reception of the set.