Angelos Mako began playing Dungeon Rampage at age seven with his brother. After a decade, he sought to revive the game as a Steam title with Gamebreaking Studios, led by CEO Taylor Hellam. Initial discussions faced skepticism regarding Mako's ownership of the IP. Mako later connected with the last engineer from the original development, who revealed the game's source code was on a laptop owned by his daughter. Gamebreaking Studios partnered with Mako to update the game, which faced technical challenges due to its original use of Flash, C++, and PHP. After months of work, the game successfully booted up during a video call, leading to an emotional moment for Mako. They launched a Kickstarter campaign that surpassed its ,000 goal, and the game has over 100,000 wishlists on Steam. The revived game will be a complete, one-time purchase instead of freemium.