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AppWizard
September 9, 2026
Localthunk, the creator of the game Balatro, clarified that a project speculated to be connected to Balatro is not affiliated with it and that he is currently working on a content update for Balatro. Exophase has reported a surge of achievement lists, including unverified titles like Persona 6, Deus Ex Remastered, and Kingdom Hearts 4. Persona 6's achievements list has raised concerns about potential spoilers, as Atlus has not released any gameplay footage. There are rumors of a follow-up to Balatro being non-existent and credible rumors of a new campaign titled The Tarnished Mirror for Thief: The Dark Project Remastered. Squadron 42, the single-player campaign of Star Citizen, may be coming to Steam, following a delay to Q2 2027. Other notable achievements for established titles have also surfaced.
AppWizard
September 8, 2026
Google has added a new feature called the “Remembered” tab to its Find Hub application, which helps users track the locations of items without digital tracking capabilities. This feature is part of the September Android Drop and includes a bookmark icon with a Gemini spark. Users can log item locations using AI assistance through a shortcut labeled “Ask Gemini” or manually by providing a name and storage spot for each item, along with additional details like photographs and notes. The update is included in version 3.1.732-02 of the Find Hub app and is being rolled out via the Google Play Store.
BetaBeacon
September 8, 2026
Wave Launcher, an Android launcher inspired by the PlayStation-style XrossMediaBar design, has officially reached its V1.0 release. It prioritizes controller-first functionality, offers game management features, robust asset scraping capabilities, multimedia functionality, and extras such as FTP support and Discord Rich Presence integration. It is available for download on its official page and GitHub.
AppWizard
September 8, 2026
Minecraft Dungeons 2 introduces a new dimension called The Sift, featuring a variety of new locations, enemies, and weapons. Players will encounter both familiar and unique enemies, including: - Baby Sifter: A small hostile creature native to The Sift. - Baby Zombie: A fast zombie variant that charges at heroes. - Bearded Sifter: A ranged creature that fires tracking projectiles. - Cave Spider: A fast spider that attacks with poisonous bites. - Chicken Jockey: A baby zombie riding a chicken. - Copper Cube: Small enemies that spawn from the Copper Monstrosity boss. - Creeper: An explosive enemy that detonates near players. - Enchanter: A magical Illager that buffs allies. - Excavator: An Illager that attacks with a pickaxe. - Flame Construct: A fiery enemy that can explode. - Geomancer: An Illager that creates stone pillars and explosive formations. - Husk: A hostile undead mob. - Nester: A creature that rapidly attacks players. - Pillager: A ranged Illager that uses a crossbow. - Ravager: A large creature that charges through enemies. - Royal Guard: An armored Illager with a mace and shield. - Sculk Cube: A small creature that rolls and explodes. - Sculk Slasher: A monster with long claws that charges at heroes. - Skeleton: An undead enemy that uses bows. - Slime: An enemy that splits into smaller versions. - Spider: An enemy that slows players with webs. - Spider Jockey: A skeleton riding a spider. - Sprout: A flying tentacled creature from The Sift. - Tall Sifter: A ranged enemy that spits explosive projectiles. - Vindicator: A fast Illager with an axe. - Zombie: A slow undead enemy with various tiers. Mini-bosses include: - Warden: A powerful mini-boss that uses melee attacks and sonic booms. - Sculk Dancer: A flying mini-boss that attacks with sweeping movements. Bosses include: - Copper Monstrosity: A golem that uses electricity and summons minions. - Redstone Monstrosity: A massive boss that fires explosive projectiles. - Sculk Monstrosity: A boss that charges heroes and summons minions. - Sprout Boss: A giant variant of the Sprout. - Twisted Warden: A colossal Warden with devastating attacks. Enemies can appear in various biomes, including mountains, Taiga, Deep Dark, and The Sift. The strongest enemy is the Twisted Warden due to its high damage-dealing capabilities.
AppWizard
September 7, 2026
Samsung is phasing out its Quick Measure and AR Doodle applications, with a shutdown date set for December 31, 2026. After this date, Quick Measure will not be available for new downloads or updates, although existing users can still use it, albeit with potential feature limitations. The AR Doodle app will also cease operations on the same date. Samsung previously discontinued its Messages app in July, replacing it with Google Messages. Notifications about the app closures were highlighted by social media user Tarun Vats. Samsung has indicated a commitment to enhancing user experience and may reintroduce these applications with improved services in the future. Quick Measure was designed to monitor heart rates without navigating the full Samsung Health app and was first introduced in 2021. The future of these applications remains uncertain, with potential for reinvention or integration into existing platforms.
AppWizard
September 7, 2026
Samsung's One UI includes the Samsung Reminder app, which offers various features that enhance productivity. Key functionalities include: - Location-based reminders that notify users upon arrival or departure from specific places, helping with errands like shopping. - Reminder suggestions that allow users to quickly access and modify previously set reminders by typing keywords. - The ability to create customizable checklists for shopping and task management, including recurring lists. - The option to add photos to reminders for additional context, useful for tracking items. - Custom categories for organizing reminders, making them easily accessible. - Customizable alert styles and wallpapers for reminders to enhance personalization. - Widgets that allow users to view and manage reminders directly from the home screen. - Integration with Samsung Calendar for creating and modifying reminders within the calendar interface. - Compatibility with the Gemini app for setting time-based reminders using voice commands. - A feature that allows reminders to persistently alert users until marked as complete, ensuring important tasks are not overlooked.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
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