Unreal Engine

AppWizard
June 22, 2026
CryZENx has announced the conclusion of his Unreal Engine 5 fan remake of The Legend of Zelda: Ocarina of Time, which will no longer receive updates or new versions. All previous demos of the project remain available for download. The decision to halt development was made because an official remake of the game is underway, and CryZENx did not receive a cease-and-desist letter from Nintendo. He is exploring new project possibilities, with The Legend of Zelda: Twilight Princess currently leading a poll. CryZENx plans to release a final video showcasing gameplay of Chapters 2 and 3 of Ocarina of Time. Additionally, there are various free fan-made demos in Unreal Engine 5 available for exploration, including titles like Superman UE5 Demo and Halo 3: ODST Remake.
AppWizard
June 21, 2026
Microsoft is undergoing a restructuring that includes layoffs across its game studios and further job cuts and studio closures as part of the "Xbox reset" initiated by new CEO Asha Sharma. This initiative has resulted in the cancellation of several game projects, including: - Odyssey: Shelved in 2024 after challenges in development, including a switch from Unreal Engine to an internal engine. - Everwild: Canceled in 2025 after years of development and at least one reboot. - Perfect Dark: The reboot was canceled in 2025 despite a positive gameplay reveal, with reports of interest from Take-Two Interactive. - Contraband: Development ceased in 2025, leaving the future of the co-op smuggling game uncertain. - Project Blackbird: Canceled in 2025 after over six years of development due to financial concerns regarding the investment required for an MMO. Following the cancellation of Project Blackbird, some team members formed a new studio named Sackbird.
AppWizard
June 18, 2026
Tim Sweeney, CEO of Epic Games, highlighted the need for improved game development efficiency and connectivity during his remarks at Unreal Fest. He noted that many major game releases are failing to meet expectations despite increased engagement among younger audiences and Fortnite's resurgence. Epic is developing Unreal Engine 6 to enhance efficiency and interoperability, incorporating generative AI for game creation that can integrate with Fortnite and other Unreal products. The Unreal Engine is free for developers, with a 5% royalty after the first million in revenue, and the Epic Games Store waives fees for the first million earned, contrasting with higher fees on platforms like Steam. Epic and Disney released a Star Wars toolkit for Unreal Editor for Fortnite, and there are concerns about how traditional gaming experiences will adapt to a more interconnected ecosystem. Despite rising development costs, Epic is committed to supporting diverse projects while shifting towards a model emphasizing social connectivity and brand partnerships.
AppWizard
June 18, 2026
Epic Games unveiled developments for Unreal Engine 6 at the State of Unreal event in Chicago, highlighting its evolution from Unreal Engine 5. The new engine will incorporate features from Fortnite and UEFN (Unreal Editor for Fortnite), which allows users to create game levels easily. Unreal Engine 6 will adopt open standards for tools, code, and APIs to simplify development across industries. The anticipated release is set for 2027, with early access expected by the end of that year. Verse, a new scripting language, will be central to the gameplay programming model, while C++ will remain foundational. The Scene Graph will replace the existing gameplay framework, and artificial intelligence will play a larger role, with the UE5.8 release introducing the MCP server plugin for deploying large language models.
AppWizard
June 15, 2026
THQ Nordic announced the Gothic 1 Remake for PC, utilizing Unreal Engine 5. The benchmarking was conducted on a high-end setup featuring an AMD Ryzen 9 7950X3D processor and various GPUs, including AMD Radeon RX 6900XT and NVIDIA RTX 4090. The game offers extensive graphics settings and supports technologies like NVIDIA DLSS 4.5 and AMD FSR 3.1. It does not include a built-in benchmark tool, so testing was done in a demanding scene. At 1080p with Very High settings, it consistently achieves 60FPS across many GPUs. At 1440p, leading NVIDIA GPUs maintained frame rates above 60FPS, while AMD's RX 9070XT and RX 7900XTX averaged 70FPS and 68FPS, respectively. For Native 4K at Very High settings, the NVIDIA RTX 5090 delivered a minimum of 65FPS. The game scales well with graphics presets, achieving over 60FPS at lower settings. DLSS 4.5 improved performance significantly, with frame rates exceeding 100FPS in some scenarios. The graphics are impressive, though character models may not match the quality of top-tier titles. Minor traversal stutters were noted but did not significantly impact gameplay. Overall, the game performs well across various PC configurations, especially at 1080p with compatible monitors.
AppWizard
June 14, 2026
The Coalition is a leading developer of Unreal Engine and is set to release Gears of War: E-Day on October 6, 2026. They have showcased two Unreal Engine 5 demos: Alpha Point in 2021 and The Cavern in 2022. The minimum system requirements for the game include Windows 10 64-bit, AMD Ryzen 5 2600X or Intel i7-6850K, 12 GB RAM, NVIDIA GeForce RTX 5050 or AMD Radeon RX 6600, DirectX Version 12, a broadband internet connection, and 130 GB of SSD storage. The recommended specifications are Windows 11 64-bit, AMD Ryzen 5 5600 or Intel i5-11600K, 16 GB RAM, NVIDIA GeForce RTX 5060 or AMD Radeon RX 6700 XT, DirectX Version 12, a broadband internet connection, and 130 GB of SSD storage. The game will feature borderless/exclusive/windowed display modes, uncapped frame rates, ultrawide support, keyboard and mouse/controller remapping, 4K Ultra HD with HDR10, hardware ray-traced lighting, and full optimization for handheld play. The game will not be available on PlayStation 5.
BetaBeacon
June 12, 2026
Arm has announced that advanced rendering features like ray tracing, Unreal MegaLights, and neural supersampling will soon be available on new Android mobile devices. A tech demo called Neural Dawn by Sumo Digital showcases ray tracing at playable framerates with AI-based upscaling, exclusive to devices equipped with an upcoming successor to Arm's Mali G1 GPU. This will be the first mobile game to support Unreal Engine 5's MegaLights, previously exclusive to high-end console and PC games. The next generation of Mali G1 will introduce support for neural upscaling features similar to Nvidia's DLSS technology.
AppWizard
June 12, 2026
The Gothic 1 Remake has been released using Unreal Engine 5, but PC players may experience screen tearing due to the VSync option being grayed out. To enable VSync, players should open the graphics tab, go to the “Latency optimization” section, toggle off the “Nvidia Streamline Reflex” option, and then return to the Display settings to access VSync. This adjustment can help reduce screen tearing and stuttering, especially during the opening cinematic. Gothic 1 Remake is available on PlayStation 5, Xbox Series X|S, and PC.
AppWizard
June 12, 2026
In September 2026, the gaming industry is preparing for the release of several titles, including Grand Theft Auto 6. Phantom Blade: Zero, an action RPG, is set to launch on October 29, just three weeks before GTA 6. Game director Qiwei "Soulframe" Liang stated that the decision to launch close to GTA 6 was not influenced by competition but focused on the quality of the product. Liang emphasized that the team is addressing challenges posed by the AI-driven PC hardware crisis and aims to ensure the game runs smoothly on the Steam Deck, despite the demands of Unreal Engine 5.
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