Unreal Engine

AppWizard
July 14, 2026
Gears of War: E-Day is being developed by XBOX and The Coalition as the most immersive and technically advanced entry in the franchise, utilizing Unreal Engine 5 and DirectX 12, optimized for various PC hardware. NVIDIA is the exclusive PC partner, focusing on integrating GeForce RTX technologies for performance enhancements and launch support. The game emphasizes emotional storytelling, intense combat, and cinematic visuals, featuring advanced rendering capabilities like hardware ray tracing and NVIDIA RTX enhancements. It incorporates NVIDIA DLSS 4.5, Dynamic Multi Frame Generation, Super Resolution, and NVIDIA Reflex for improved gameplay performance. The game will also support AMD FSR, Unreal Engine TSR, Intel XeSS, and Advanced Shader Delivery (ASD) to optimize performance and visual fidelity. Gears of War: E-Day will be available on multiple PC storefronts, including the Microsoft Store and the XBOX PC app, with Early Access to the Open Beta starting August 6 and the official launch on October 6.
AppWizard
July 10, 2026
Microsoft plans to eliminate 3,200 positions across its Xbox studios by the end of the year, with id Software facing a reduction of 136 employees, over half of its workforce. The studio reassured staff that it still has the necessary team size to continue producing games and maintaining its proprietary engine, idTech. Despite the layoffs, id Software is not pressured to transition to Unreal Engine and intends to continue development on id Tech. The current workforce size is comparable to a decade ago, raising concerns about the studio's ability to meet the demands of modern game development.
AppWizard
July 9, 2026
Ubisoft is releasing Assassin's Creed Black Flag Resynced, a remake of the original 2013 game, developed by Ubisoft Singapore. The remake utilizes an enhanced Anvil engine, featuring technological advancements such as ray tracing, fluid-based wind simulation, and virtualized geometry. Players will again control Edward Kenway, with a narrative that follows his transformation from a buccaneer to an Assassin. The game includes redesigned environments with new paths and parkour elements, expanded mission designs, and omits modern-day scenes for better immersion. Players can upgrade their ship, the Jackdaw, and interact with historical figures like Blackbeard and Stede Bonnet. Naval combat has been revitalized with improved customization, boarding maneuvers, and combat mechanics.
AppWizard
July 9, 2026
Echoes of Aincrad is an original game set in the world of Sword Art Online, allowing players to assume the role of a background character who starts as a beta tester. The game features a prologue where players form an alliance with a solo player named Ito to combat player killers. The main storyline, which takes about three hours to complete, involves navigating the dangers of a game where death in-game results in real-life consequences. Players create their own character and experience familiar story elements while uncovering new narratives. The gameplay includes a mix of quests and environmental puzzles, though it suffers from repetitiveness and underutilized expansive worlds. Combat is satisfactory, with various melee weapons and coordinated attacks with party characters. The game is compatible with VR for an immersive experience.
AppWizard
July 4, 2026
On July 1, Fenris Creations released its Carbon Engine as open source, which supports EVE Online and EVE Frontier. The Carbon Engine repositories are now available on GitHub. Fenris is also developing a new FPS project, Vanguard, using Unreal Engine. EVE Frontier has introduced dynamic dogfighting mechanics and server-side modding support. EVE Online continues to be popular, with a recent player experiencing a rare in-game drop.
BetaBeacon
June 29, 2026
Old and new games were tested on a phone using GameHub. Low-power 2D games work best, while some newer 3D games struggled to launch or had performance issues. Older games like Skyrim ran smoothly, while a newer game like Dead as Disco required additional components to run. Playing games on GameHub is unpredictable, with older and 2D games being more likely to work well.
AppWizard
June 22, 2026
CryZENx has announced the conclusion of his Unreal Engine 5 fan remake of The Legend of Zelda: Ocarina of Time, which will no longer receive updates or new versions. All previous demos of the project remain available for download. The decision to halt development was made because an official remake of the game is underway, and CryZENx did not receive a cease-and-desist letter from Nintendo. He is exploring new project possibilities, with The Legend of Zelda: Twilight Princess currently leading a poll. CryZENx plans to release a final video showcasing gameplay of Chapters 2 and 3 of Ocarina of Time. Additionally, there are various free fan-made demos in Unreal Engine 5 available for exploration, including titles like Superman UE5 Demo and Halo 3: ODST Remake.
AppWizard
June 21, 2026
Microsoft is undergoing a restructuring that includes layoffs across its game studios and further job cuts and studio closures as part of the "Xbox reset" initiated by new CEO Asha Sharma. This initiative has resulted in the cancellation of several game projects, including: - Odyssey: Shelved in 2024 after challenges in development, including a switch from Unreal Engine to an internal engine. - Everwild: Canceled in 2025 after years of development and at least one reboot. - Perfect Dark: The reboot was canceled in 2025 despite a positive gameplay reveal, with reports of interest from Take-Two Interactive. - Contraband: Development ceased in 2025, leaving the future of the co-op smuggling game uncertain. - Project Blackbird: Canceled in 2025 after over six years of development due to financial concerns regarding the investment required for an MMO. Following the cancellation of Project Blackbird, some team members formed a new studio named Sackbird.
AppWizard
June 18, 2026
Tim Sweeney, CEO of Epic Games, highlighted the need for improved game development efficiency and connectivity during his remarks at Unreal Fest. He noted that many major game releases are failing to meet expectations despite increased engagement among younger audiences and Fortnite's resurgence. Epic is developing Unreal Engine 6 to enhance efficiency and interoperability, incorporating generative AI for game creation that can integrate with Fortnite and other Unreal products. The Unreal Engine is free for developers, with a 5% royalty after the first million in revenue, and the Epic Games Store waives fees for the first million earned, contrasting with higher fees on platforms like Steam. Epic and Disney released a Star Wars toolkit for Unreal Editor for Fortnite, and there are concerns about how traditional gaming experiences will adapt to a more interconnected ecosystem. Despite rising development costs, Epic is committed to supporting diverse projects while shifting towards a model emphasizing social connectivity and brand partnerships.
AppWizard
June 18, 2026
Epic Games unveiled developments for Unreal Engine 6 at the State of Unreal event in Chicago, highlighting its evolution from Unreal Engine 5. The new engine will incorporate features from Fortnite and UEFN (Unreal Editor for Fortnite), which allows users to create game levels easily. Unreal Engine 6 will adopt open standards for tools, code, and APIs to simplify development across industries. The anticipated release is set for 2027, with early access expected by the end of that year. Verse, a new scripting language, will be central to the gameplay programming model, while C++ will remain foundational. The Scene Graph will replace the existing gameplay framework, and artificial intelligence will play a larger role, with the UE5.8 release introducing the MCP server plugin for deploying large language models.
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