Crimson Desert, developed by Pearl Abyss, features ray tracing options on PC that enhance lighting quality and visual fidelity. Digital Foundry's Alex Battaglia highlighted these advancements in a dedicated video, noting that ray tracing significantly improves the game's lighting across platforms and optimizes performance even on less powerful systems. Players can utilize AMD's FSR Ray Regeneration or Nvidia's DLSS Ray Reconstruction if their hardware supports it. The optimizations yield a notable boost in visual fidelity, with a 14% average frame rate drop on an RTX 5080 in 4K performance mode when Ray Reconstruction is enabled, and a 24% decrease on an RX 9070 XT with FSR4's Ray Regeneration. The system requirements for Crimson Desert are accessible, allowing players to customize settings for their builds, but the introduction of Denuvo DRM has sparked controversy among some players. Pearl Abyss has confirmed that performance benchmarks were conducted using the same Denuvo implementation that will be present in the launch build.