upscaling

AppWizard
February 28, 2026
Bungie's multiplayer FPS, Marathon, is currently in an early Server Slam until March 2, with a full release on March 6. The game is designed to be accessible on mid-range PCs and does not require high-end GPU power. Initial settings for optimal performance include Vsync on, frame rate cap off, field of view at 90°, and high graphics quality. Players can expect an average frame rate of 84fps with 60fps for 1% lows. The game is not compatible with the Steam Deck due to BattleEye anti-cheat technology but runs smoothly on other Windows-based handheld devices. While an SSD is not required, it is recommended for better load times. Performance monitoring can be done via a built-in FPS counter or overlays from Nvidia and AMD.
AppWizard
February 26, 2026
Death Stranding 2 will be available on PC starting March 19th. The minimum system requirements for the game include an Nvidia GeForce GTX 1660 or an AMD Radeon RX 5500 XT, an Intel Core i3-10100 or AMD Ryzen 3 3100 processor, and 150GB of storage (SSD recommended), allowing for 1080p resolution at 30 fps on low settings. The recommended specifications for 1440p resolution at 60 fps on high settings require an Nvidia GeForce RTX 3070 or AMD Radeon RX 6800, along with an Intel Core i7-11700 or AMD Ryzen 7 5700X processor. For 4K resolution at 60 fps on very high settings, the game requires an Nvidia GeForce RTX 4080 or AMD Radeon RX 9070 XT. The game does not utilize ray tracing on the PS5 Pro, and support for various upscaling technologies like DLSS, XeSS, and FSR will be included in the PC version.
AppWizard
February 25, 2026
Kojima Productions has confirmed the release of the PC version of Death Stranding 2, launching on March 19. The minimum system requirements include a GPU of Nvidia GeForce GTX 1660 or AMD Radeon RX 5500 XT 8GB, CPU of Intel Core i3-10100 or AMD Ryzen 3 3100, 16GB of RAM, and 150GB of SSD storage, with Windows 10/11 (Version 1909 or newer) required. The game supports various settings: - Minimum: 1080p, 30 fps, low graphics preset - Medium: 1080p, 60 fps, medium graphics preset - High (Recommended): 1440p, 60 fps, high graphics preset - Very High: 4K, 60 fps, very high graphics preset The game will also feature a "portable preset" for handheld devices, and preorders are available on Steam and the Epic Games Store.
AppWizard
February 24, 2026
The minimum system requirements for Death Stranding 2: On the Beach on PC include an NVIDIA GeForce GTX 1660 or an AMD Radeon RX 5500 XT with 8GB of memory, allowing for 1080p at 30 frames per second. The recommended processors are the Intel Core i3-10100 or AMD Ryzen 3 3100. The game will feature Pico upscaling technology and support ultrawide displays, offering a 21:9 aspect ratio for cutscenes and a 32:9 format for gameplay.
AppWizard
February 13, 2026
Death Stranding 2 will be released on PC on March 19, following its successful run on PlayStation 5. The PC version will feature widescreen support, an unlocked framerate, upscaling capabilities, and frame generation. New modes and challenges will also be available on both PC and PS5. The transition to PC is being managed by Nixxes, a Sony-owned studio, rather than Kojima Productions. The first Death Stranding game had a smooth transition to PC, and the sequel is built on the same technology with graphical enhancements for PS5. A Steam page and possibly an Epic Games Store listing are anticipated for the launch.
AppWizard
January 30, 2026
Capcom has released a significant patch for Monster Hunter Wilds aimed at improving performance, particularly on PC. The update addresses performance issues, resulting in smoother gameplay with reduced stutters and more stable frame rates across various system configurations. A new CPU options menu allows players to fine-tune settings, reducing the burden on processors. The patch reduces VRAM usage, benefiting players with 8GB GPUs, including those using devices like the Legion Go S handheld. While frame rate boosts may vary, the patch improves the 1% lows, leading to a more consistent experience. Players with high-performance rigs report maintaining around 60 fps during intense battles at a resolution of 3440x1440, achieving frame rates between 62 and 75 fps without frame generation technology. The patch also enables effective use of frame generation, doubling frame rates without sacrificing smoothness. Capcom plans to release additional performance patches in the future.
AppWizard
January 29, 2026
Capcom released a patch for the PC version of Monster Hunter Wilds to address performance concerns, particularly around the Support Desk area in the Base Camp or Grand Hub, where performance drops were noted when players had unclaimed content. The patch aims to resolve an unintended bug related to CPU load increases due to claimed content status checks. An upcoming update is scheduled for February 18 to further enhance stability and performance across all platforms. The latest patch includes improvements to CPU/GPU processing, adjustments to texture streaming and VRAM usage, a new CPU settings tab, expanded graphics options, and various bug fixes. The patch requires approximately 2.0 GB of space, with a total of about 31 GB needed for the High-Resolution Texture Pack. Players are advised to update their video drivers for optimal performance.
AppWizard
January 28, 2026
PC gaming requires significant investment, even for entry-level hardware, with many enthusiasts upgrading components over time. As of July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles was available for less than during sales, suitable for AMD Ryzen and Intel processors. Currently, this kit is priced at [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: PC gaming has long been a pursuit that demands a considerable investment, even for those opting for entry-level hardware. Many enthusiasts find themselves upgrading their systems incrementally, replacing one component at a time or waiting years before acquiring an entirely new rig. However, for those looking to build a new gaming PC or upgrade their CPU and motherboard this year, the current prices of DRAM kits present a significant hurdle. In July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles could be purchased for less than during sales. This configuration was more than sufficient for AMD Ryzen processors, while Intel's chips, although capable of handling faster DRAM, performed admirably with such a kit. Fast forward to today, and the same kit is now priced at 0 on Amazon. For those seeking RGB lighting or brands like Corsair or G.Skill, the costs rise even further. There are cheaper alternatives available, such as a 32 GB kit from PUSkill priced at 0, but the lower cost is often reflected in its speed and timings. To explore the impact of DRAM speed on modern gaming performance, I utilized a set of Lexar Thor OC DDR5-6000 CL32. Without enabling EXPO in the motherboard BIOS, the memory defaults to 4800 MT/s with a CAS latency of 40 cycles. While this scenario does not represent the worst-case outcome, it reflects the type of 'budget' memory currently available. I selected seven games for testing—three where I anticipated minimal performance differences and four where I expected slower performance with the 4800 MT/s setting. The results revealed intriguing insights. Games that aren't DRAM-sensitive Among the games tested, Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 exhibited negligible performance differences between the two DRAM speeds. In fact, while Stalker 2 showed a slight decrease in performance with DDR5-4800 CL40 compared to DDR5-6000 CL32, the differences were minimal enough to be considered insignificant. For the testing process, I conducted five minutes of gameplay for each title, using Nvidia's Frameview to capture average and 1% low frame rates at resolutions of 1080p, 1440p, and 4K. With the GeForce RTX 5090, graphics settings were maximized, excluding path tracing, while ray tracing was enabled for all but one title. To maintain a balanced load on the hardware, I refrained from using DLSS upscaling and frame generation. Games that are a little bit DRAM-sensitive When examining games that are slightly sensitive to DRAM speeds, Microsoft Flight Simulator 2024 and Counter-Strike 2 emerged as notable examples. In these titles, the performance metrics indicated that while there were some differences, particularly at lower resolutions, the overall impact of DRAM speed was less pronounced than anticipated. For instance, in Microsoft Flight Simulator 2024, the results varied significantly due to the complexity of the environment, suggesting that DRAM speed does play a role, albeit inconsistently. Games that are very DRAM-sensitive In contrast, titles like Spider-Man Remastered and Hogwarts Legacy demonstrated a clear sensitivity to DRAM performance, primarily due to their reliance on continuous data streaming from system RAM. In these cases, the performance drop with DDR5-4800 was more pronounced, with Hogwarts Legacy showing up to a 20% reduction in minimum performance compared to DDR5-6000. However, adjusting settings to shift the performance burden back onto the GPU mitigated some of this impact. Ultimately, while the current landscape of DRAM pricing presents challenges, particularly for those seeking to maximize frame rates in competitive gaming, many gamers can still find satisfactory performance with slower DDR5 kits. As the industry navigates this 'RAMpocalypse,' it's essential to balance budget constraints with performance needs, ensuring that gaming experiences remain enjoyable without breaking the bank." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] on Amazon, while alternatives like a 32 GB kit from PUSkill are available for [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: PC gaming has long been a pursuit that demands a considerable investment, even for those opting for entry-level hardware. Many enthusiasts find themselves upgrading their systems incrementally, replacing one component at a time or waiting years before acquiring an entirely new rig. However, for those looking to build a new gaming PC or upgrade their CPU and motherboard this year, the current prices of DRAM kits present a significant hurdle. In July 2025, a 32 GB kit of DDR5-6000 with a CAS latency of 30 cycles could be purchased for less than during sales. This configuration was more than sufficient for AMD Ryzen processors, while Intel's chips, although capable of handling faster DRAM, performed admirably with such a kit. Fast forward to today, and the same kit is now priced at 0 on Amazon. For those seeking RGB lighting or brands like Corsair or G.Skill, the costs rise even further. There are cheaper alternatives available, such as a 32 GB kit from PUSkill priced at 0, but the lower cost is often reflected in its speed and timings. To explore the impact of DRAM speed on modern gaming performance, I utilized a set of Lexar Thor OC DDR5-6000 CL32. Without enabling EXPO in the motherboard BIOS, the memory defaults to 4800 MT/s with a CAS latency of 40 cycles. While this scenario does not represent the worst-case outcome, it reflects the type of 'budget' memory currently available. I selected seven games for testing—three where I anticipated minimal performance differences and four where I expected slower performance with the 4800 MT/s setting. The results revealed intriguing insights. Games that aren't DRAM-sensitive Among the games tested, Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 exhibited negligible performance differences between the two DRAM speeds. In fact, while Stalker 2 showed a slight decrease in performance with DDR5-4800 CL40 compared to DDR5-6000 CL32, the differences were minimal enough to be considered insignificant. For the testing process, I conducted five minutes of gameplay for each title, using Nvidia's Frameview to capture average and 1% low frame rates at resolutions of 1080p, 1440p, and 4K. With the GeForce RTX 5090, graphics settings were maximized, excluding path tracing, while ray tracing was enabled for all but one title. To maintain a balanced load on the hardware, I refrained from using DLSS upscaling and frame generation. Games that are a little bit DRAM-sensitive When examining games that are slightly sensitive to DRAM speeds, Microsoft Flight Simulator 2024 and Counter-Strike 2 emerged as notable examples. In these titles, the performance metrics indicated that while there were some differences, particularly at lower resolutions, the overall impact of DRAM speed was less pronounced than anticipated. For instance, in Microsoft Flight Simulator 2024, the results varied significantly due to the complexity of the environment, suggesting that DRAM speed does play a role, albeit inconsistently. Games that are very DRAM-sensitive In contrast, titles like Spider-Man Remastered and Hogwarts Legacy demonstrated a clear sensitivity to DRAM performance, primarily due to their reliance on continuous data streaming from system RAM. In these cases, the performance drop with DDR5-4800 was more pronounced, with Hogwarts Legacy showing up to a 20% reduction in minimum performance compared to DDR5-6000. However, adjusting settings to shift the performance burden back onto the GPU mitigated some of this impact. Ultimately, while the current landscape of DRAM pricing presents challenges, particularly for those seeking to maximize frame rates in competitive gaming, many gamers can still find satisfactory performance with slower DDR5 kits. As the industry navigates this 'RAMpocalypse,' it's essential to balance budget constraints with performance needs, ensuring that gaming experiences remain enjoyable without breaking the bank." max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"] but may have lower speed and timings. Testing with Lexar Thor OC DDR5-6000 CL32 showed that games like Cyberpunk 2077, Black Myth: Wukong, and Stalker 2 had negligible performance differences between DDR5-4800 and DDR5-6000 speeds. In Microsoft Flight Simulator 2024 and Counter-Strike 2, slight performance differences were noted, particularly at lower resolutions. However, titles such as Spider-Man Remastered and Hogwarts Legacy displayed a clear sensitivity to DRAM performance, with Hogwarts Legacy showing up to a 20% reduction in minimum performance with DDR5-4800 compared to DDR5-6000.
AppWizard
January 15, 2026
Nvidia has released DLSS 4.5, featuring a new Super Resolution upscaling model called Model M, which is available for over 400 games via the DLSS Override feature. This model uses a second-generation Transformer AI architecture, significantly improving image quality compared to earlier versions. It requires five times the compute power of the original transformer model and has been trained on a high-fidelity dataset for better scene interpretation. Users may experience slight performance impacts, especially on older graphics cards, but testing on an RTX 4080 Super showed minimal frame rate drops. A recent demonstration showcased DLSS 4.5's ability to upscale Red Dead Redemption 2 from 240p to 720p. Users can access DLSS 4.5 by updating the Nvidia App and selecting 'DLSS Override - Model Presets' in the settings.
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