user-centric approach

AppWizard
January 13, 2026
The Epic Games Store has grown its user base by 173% from 2019 to 2024, increasing from 108 million to over 295 million users. However, its revenue from third-party earnings has only increased by 1.6%. The store was launched in 2018 as a competitor to Steam and initially attracted users through a favorable revenue split for developers and exclusive game releases. Epic's strategy of offering free games has led to a perception of the store as primarily a platform for claiming giveaways rather than purchasing games. Critics note that the Epic Games Store has historically provided a less satisfying experience compared to Steam, lacking essential features at launch, with some improvements made only recently. In contrast, the Xbox app emphasizes subscription services through Game Pass, which has seen a 45% year-over-year growth, indicating a more engaged audience willing to spend money. Steam remains the preferred platform for many PC users due to its user-centric approach and comprehensive features. Epic is exploring NFT-based games and AI integration, while its revenue is projected to be over [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: In recent discussions, the Epic Games Store has found itself at the center of scrutiny as users analyze its growth trajectory from 2019 to 2024. During this period, the platform has expanded its user base by an impressive 173%, climbing from 108 million users to over 295 million. However, this surge in numbers has not been mirrored in revenue, with third-party earnings only seeing a modest increase of 1.6%. This disparity raises questions about the spending habits of the newly acquired audience, suggesting that while Epic has successfully attracted users, many are not engaging in purchasing games. The Epic Game Store problem The Epic Games Store was launched in 2018 as a direct competitor to Steam, the dominant PC storefront developed by Valve. Steam has long been favored by players for its seamless user experience and robust feature set. In its initial attempts to capture market share, Epic offered developers a more favorable revenue split and secured exclusive game releases. However, these strategies did not resonate with gamers, prompting Epic to shift its approach while still maintaining a better revenue share for developers. To draw users in, Epic has heavily relied on a strategy of offering free games. While this tactic has effectively increased sign-ups, it has also led to a perception of the store as a platform primarily for claiming giveaways, rather than a destination for purchasing games. Many users, including myself, find themselves opening the Epic Games Store solely to claim free titles before promptly closing it. Critics have pointed out that the Epic Games Store has historically provided a less satisfying experience compared to Steam. The platform launched without several essential features, and although it has made strides to address these gaps, some users feel that the improvements have come too late. Key features such as user reviews, wishlists, achievements, and gifting were added only in recent years, while family sharing and mod support remain absent. Is this an Xbox PC problem as well? There are intriguing parallels to be drawn between the Epic Games Store and Xbox PC, both vying for a share of the market dominated by Steam. However, their approaches differ significantly. The Xbox app emphasizes subscription services through Game Pass, which has experienced a remarkable 45% year-over-year growth. This indicates that even with its feature limitations, Xbox has cultivated an engaged audience willing to spend money, contrasting with Epic's model of attracting users primarily through free offerings. Console players, particularly those on Xbox, demonstrate a strong willingness to invest in games, especially in popular genres like shooters. Despite PlayStation's larger hardware sales, Xbox users consistently show up to purchase titles, reflecting a dedicated gaming community. In contrast to Epic's strategy, Xbox is investing in a cross-device ecosystem that integrates cloud, console, and PC gaming. This long-term vision aims to blur the lines between console and PC, potentially unifying Xbox and Steam libraries under one umbrella. Such a strategy fosters a more open and flexible gaming environment, appealing to users who seek versatility in their gaming experiences. The future of PC gaming is Steam for now For the time being, Steam remains the preferred platform for many PC users, thanks to its user-centric approach and comprehensive feature set. This stability has left little incentive for players to migrate to alternative platforms, leading both Xbox and Epic to carve out their own niches rather than attempting to supplant Steam directly. Looking ahead, Xbox's next generation of hardware is expected to support multiple storefronts, including Steam and Epic. Meanwhile, Epic is exploring avenues that Steam has yet to embrace, such as NFT-based games and AI integration in development. Tim Sweeney, CEO of Epic, has publicly criticized Steam for its policies regarding AI disclosure, further highlighting the competitive landscape. What once seemed like a battleground where Epic and Xbox could not coexist now appears to be evolving into a space where collaboration and coexistence are possible. Neither platform needs to eclipse Steam to achieve success; rather, they can thrive alongside it. This reality is reflected in my own usage patterns—I often access the Epic Games Store to claim free games, yet I find myself primarily engaged with my Steam and Xbox libraries. Epic's performance, with over .09 billion in revenue in 2024, demonstrates that it can be a viable player in the market, even if it never reaches the same scale or user goodwill as Steam. Do you use Epic Games Store and if so, how? Let us know by commenting and taking part in our poll below: Follow Windows Central on Google News to keep our latest news, insights, and features at the top of your feeds!" max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].09 billion in 2024.
Winsage
November 20, 2025
Microsoft removed a Copilot advertisement from its official Windows page on X due to inaccuracies highlighted by Windows Latest and Community Notes. The ad featured a collaboration with tech YouTuber UrAvgConsumer, demonstrating how to adjust text size on a screen. The video inaccurately suggested using Display settings instead of the correct method, which involves navigating to Settings > Accessibility > Text size. Additionally, it was noted that simply saying “Hey Copilot” does not activate Copilot Vision, necessary for on-screen highlights. Following user feedback, Microsoft decided to delete the post. Users have expressed dissatisfaction with the rapid integration of AI features in Windows, and there has been negative feedback regarding the push towards an agentic OS. Microsoft’s Windows Chief acknowledged user concerns but the company continues to pursue innovation in Windows.
Winsage
November 11, 2025
Dave Plummer critiques Windows 11, stating it has become more of an advertisement platform than a productivity tool. He suggests implementing a "Windows Expert" mode to disable unsolicited app recommendations, unify Settings and Control Panel, and set Windows Terminal as the default console with Winget for package management. Plummer emphasizes the need for improved privacy features, transparency in telemetry data, and stopping forced updates without user consent. He believes the operating system's current state undermines user trust, as it often promotes Microsoft's products rather than serving users effectively.
AppWizard
November 11, 2025
Google is testing a new feature called "Search reviews" in the Play Store, which will allow users to search for specific keywords in app reviews. This feature is designed to improve the user experience by enabling users to find feedback related to specific topics rather than scrolling through generic comments. Although it is not yet live and lacks a confirmed rollout date, it may be introduced gradually in select regions. The latest version of the Play Store (48.7.17-31) includes a string labeled "Search reviews," indicating progress towards a more user-centric approach. Additionally, a flag named AllReviewsPageenablesearchbar suggests an upgrade to the review browsing experience. Currently, users can only filter reviews by star ratings or broad categories, making it difficult to find relevant feedback. The new search function could streamline this process, saving users time and reducing frustration. However, the timeline for public availability and the extent of the search functionality remain uncertain, including whether it will support multiple languages or advanced filtering options. The interface for the feature has not yet been revealed.
AppWizard
October 1, 2025
Kakao announced plans on September 23 to transform its KakaoTalk messaging app into a social platform similar to Instagram to boost advertising revenue. However, five days later, the company retracted this initiative due to user criticism regarding intrusive features. The controversial feed-style posts, which cluttered the user experience and complicated the app's messaging purpose, were moved to a separate section, returning the Friends tab to its previous list-style format. Following the announcement, Kakao's stock price fell by 4.67%, resulting in a market cap loss of 1.64 trillion won. KakaoTalk's business revenue has declined for two consecutive quarters, with advertising revenue being a significant portion. The recent update, called the “Big Bang Project,” was implemented without the usual user feedback process, leading to internal dissent and concerns about the company's departure from its user-centric philosophy.
Winsage
October 1, 2025
On August 24, 2025, it was the 30th anniversary of the launch of Windows 95, which introduced the Start menu. Users expressed dissatisfaction with Windows 11 due to its complex interface. Veteran Microsoft engineer Raymond Chen noted that Windows 95 had limited graphical capabilities and a plain text user interface due to the constraints of the time. Users are nostalgic for the simplicity and intuitive design of Windows 95, highlighting its clarity and accessibility.
Winsage
July 31, 2025
Windows 10 is nearing its end-of-life date, impacting many users who cannot upgrade to Windows 11 due to hardware requirements. A third-party tool called Flyby11 has been rebranded as Flyoobe, now at version 0.35, focusing on improving the out-of-the-box experience by debloating Windows and bypassing Windows 11's requirement checks. The new features in Flyoobe version 0.35 include: - An expanded Personalization page for independent theme mode switching. - Enhanced visual customization broadcasting for instant changes across the system. - An option on the Getting Started page for adding devices to a domain. - A revamped Windows Update page for clearer feedback on downloads and installations. - Refined navigation controls for a more intuitive interface. - Resolved issues related to custom display scaling. Flyoobe may trigger alerts from Microsoft Defender, which the developer claims are false detections. Users can download Flyoobe from its GitHub page, but should be cautious as modifying a Windows image carries risks.
Winsage
July 29, 2025
Microsoft has announced that servicing for the last supported editions of Windows 11 22H2 (Enterprise, Education, and IoT Enterprise) will end on October 14. The final monthly security update for this version will be in October 2025, after which devices will no longer receive updates. Microsoft is implementing an automatic feature update for Windows 11 consumer and non-managed business devices that have reached their end of servicing to ensure continued security updates. Users can choose a convenient time for their devices to reboot for the Windows 24H2 feature update. The Windows 11 24H2 update began rolling out in May 2024 for enterprise customers and became available for eligible devices in October. Microsoft has established upgrade blocks for the 24H2 update on devices with incompatible drivers and software.
Winsage
June 5, 2025
Microsoft is implementing significant changes to its Windows operating systems in response to the European Union's Digital Markets Act (DMA), which took effect in March 2024. Starting in June 2025, Windows 10 and 11 users in the European Economic Area (EEA) will have the option to uninstall pre-installed applications, including the Windows Store. The process for setting third-party browsers, such as Chrome or Firefox, as the default will be simplified, moving away from the default Edge browser. Microsoft will also stop incentivizing users to switch to Edge by removing pop-up prompts. Additionally, users will be able to select alternative news feeds within taskbar widgets. These changes aim to enhance user control and promote competition within the Windows ecosystem.
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