Valve

Winsage
June 13, 2026
Windows 11 has surpassed Windows 10 in adoption nearly four years after its launch in 2021, with projections of reaching 1 billion users by 2026. The May 2026 Steam Hardware and Software survey shows a 2.02% increase in Windows 11 gamers, while Windows 10 declined by 1.64% and Linux by 0.53%. Windows gained 0.38% overall, and macOS added 0.15%. English-language users increased by 2.71%, indicating demographic biases in the survey. The industry standard remains 16 GB of RAM and 1080p monitor resolution, with the NVIDIA GeForce RTX 3060 as the most popular graphics card. The AMD Radeon RX 9070 XT saw a 1.24% gain following a fix for detection issues.
AppWizard
June 12, 2026
The Netherlands' Consumer Competition Claims Foundation (CCCF) has launched a campaign against Valve, the parent company of Steam, alleging unfair commercial practices related to Valve's 30% commission on game sales, which they claim inflates prices across all PC storefronts. The CCCF argues that this commission structure pressures publishers and developers to raise prices, affecting competitive pricing on other platforms like the Epic Games Store and Microsoft Store. They also allege that Valve prohibits publishers from offering lower prices on competing platforms and has engaged in "geo-blocking" to restrict the activation of Steam keys purchased in Eastern Europe for use in Western Europe. Valve president Gabe Newell denies these allegations, asserting that there is no policy preventing lower pricing on other platforms. The CCCF claims that Dutch gamers may have overpaid by more than 220 million euros due to these practices. Legal challenges against Valve are mounting, including a class-action lawsuit concerning loot boxes and an antitrust suit from Wolfire Games.
Winsage
June 11, 2026
ReactOS has successfully executed Valve's original Half-Life on consumer hardware, marking a significant milestone in open-source software development. This achievement was announced on June 10, 2026, after three decades of effort to reimplement Microsoft Windows. The game was run on a Dell OptiPlex desktop with an Intel Core i5 2400 processor and an NVIDIA GeForce 8400GS graphics card, demonstrating ReactOS's capability to handle real-time 3D applications without compatibility shims. ReactOS operates independently from Microsoft, sharing no code, and can execute a real-time 3D graphics workload natively. It has achieved approximately 90 percent GPU driver compatibility for Windows XP and Server 2003-era hardware through the implementation of the Kernel-Mode Driver Framework and Windows Display Driver Model subsystems. ReactOS is still in alpha stage, with limitations in application support and driver gaps for modern hardware. The project is working towards a new release, version 0.4.16, to enhance user experience.
AppWizard
June 11, 2026
Valve has announced the discontinuation of its physical Steam gift card program in retail stores globally due to ongoing issues with scammers exploiting these cards for fraudulent activities. All retail stock is expected to be depleted by the end of 2026. Scammers have been using these cards to siphon funds from victims, often impersonating officials or agencies. Valve has implemented measures to combat these scams but has decided to terminate the retail gift card program. Retailers will sell their remaining inventory but will not restock physical gift cards. Customers can still use existing gift cards on Steam, and digital gift cards will continue to be offered. Consumer protection agencies warn that fraudsters will continue to exploit gift cards from various brands.
AppWizard
June 11, 2026
Valve will stop restocking Steam gift cards at retail locations due to increasing scams targeting consumers, particularly the elderly. The company estimates that these cards will no longer be available by the end of 2026, although unspent cards can still be redeemed after that date. Despite the discontinuation, Valve's guest checkout feature will allow digital gifting for gaming experiences.
AppWizard
June 11, 2026
Valve will discontinue the sale of physical Steam gift cards by the end of 2026, with retail stores expected to deplete existing inventory by the end of this year. Current holders of Steam gift cards can still redeem them at any time, following local laws. Users can still purchase and send digital gift cards through the Steam platform. Additionally, Valve is implementing a reservation-based system for its Steam Controller to prevent scalping, restricting reservations to eligible Steam accounts with a solid purchase history.
AppWizard
June 10, 2026
A video demonstrating the setup procedure for the Steam Frame has leaked, showcasing the user experience and referencing the upcoming device. Valve is expected to release the Steam Frame this summer, following the successful launch of the Steam Controller. The Steam Frame and Steam Machine are part of Valve's new hardware lineup. The setup video, shared on Reddit, features a "Welcome to Steam Frame" message and guides users through powering on controllers and connecting to a PC. The Steam Frame will be a standalone headset with 2,160 x 2,160 LCD screens for each eye, offering both independent gaming and PC connectivity, and it eliminates the need for base stations.
AppWizard
June 10, 2026
Arm chips have traditionally excelled in Android gaming and emulation, while x86 architecture has dominated serious PC gaming. A modder successfully ran Steam on the original Nintendo Switch, which features an Nvidia Tegra chip, due to the introduction of Arm support in Proton 11's beta version. This achievement indicates that PC gaming on handheld devices may not be limited to x86 architecture. However, running Steam on the Switch requires complex workarounds, resulting in low frame rates and various limitations. The process involved using Box64 and community-developed projects to facilitate the installation, as the Switch's outdated kernel posed challenges. Despite the limitations, the ability to run x86 games on an Arm chip suggests that hardware constraints, rather than translation feasibility, are the main obstacles. Modern Arm chips have shown the capability to run PC games, with driver issues being a significant challenge for non-gaming devices. Valve is developing the Steam Frame, a VR headset powered by Snapdragon 8 Gen 3, which runs SteamOS natively on Arm and utilizes FEX for x86 game compatibility. Early benchmarks indicate promising performance on Arm devices, suggesting a potential shift in the handheld gaming landscape. While x86 remains the safer choice currently, the barriers for Arm-based handhelds are gradually diminishing, indicating a future with more options beyond x86 architecture.
AppWizard
June 8, 2026
Steam, developed by Valve Corporation, is a digital distribution platform that offers a vast library of games and user-friendly features. It fosters a vibrant community through forums, reviews, and user-generated content, supported by regular updates and seasonal sales. Recent enhancements include Steam Deck compatibility for portable gaming, improved social features for easier connection among users, and personalized game recommendations based on user preferences. Additionally, Steam supports indie developers with tools and resources to reach a global audience, diversifying the gaming landscape.
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