virtual space

AppWizard
January 22, 2026
Minecraft is a widely used digital environment that has remained relevant for over a decade, characterized by freedom, creativity, and user-driven exploration. It began as a sandbox game with simple mechanics, allowing players to build, mine, and survive in a block-based world. Over time, it evolved into an open-ended platform where players can design cities, recreate landmarks, and invent new game modes through modifications and community creations. The game fosters creativity by allowing infinite variation in construction, encouraging players to engage in architectural design, engineering, art, and storytelling without rigid goals. It has become a powerful educational tool, enabling experiential learning across various subjects and promoting collaboration, spatial reasoning, and critical thinking among students. Minecraft also cultivates digital literacy and technical skills, teaching basic programming concepts and systems thinking. Its multiplayer environments facilitate global collaboration, forming online communities that develop social norms and creative cultures. The game serves as a canvas for cultural expression, allowing players to recreate real-world elements and fostering cross-cultural understanding. Additionally, Minecraft supports digital storytelling through various media forms, appealing to multiple generations and maintaining engagement through regular updates and community contributions. It nurtures a diverse ecosystem of creators and educators, generating economic activity through custom content and educational programs. Players experience psychological benefits such as stress reduction and a sense of agency, while social interactions foster friendship and empathy. However, Minecraft faces challenges related to moderation and safety, necessitating community oversight and guidance. Its emphasis on user agency and creativity provides insights into the future of virtual worlds, influencing education, design, and digital culture.
AppWizard
January 18, 2026
The Build The Earth project team is working to recreate New York City in a virtual environment at a 1:1 scale, covering approximately 700 square kilometers. A team of 50 to 80 Minecraft players collaborates on this project, focusing on accuracy and detail, with many areas undergoing multiple reconstructions. The project aims to evoke genuine emotional responses from users by creating a virtual space that resonates with authenticity.
AppWizard
December 3, 2025
Shawn "Clown" Crahan, the percussionist of Slipknot, has launched a Minecraft world called Vernearth, inviting fans to explore his creative environment. A preview of Vernearth was shared on Slipknot's TikTok. The band recently celebrated the 25th anniversary of their debut album with a reissue in September and announced a catalog deal with HarbourView Equity Partners in November.
AppWizard
November 25, 2025
Demeo x Dungeons and Dragons: Battlemarked is a cooperative multiplayer strategy game set in D&D's Forgotten Realms, available on Steam, PlayStation 5, and Meta Quest, primarily designed for virtual reality (VR). The game features turn-based strategy gameplay with players choosing from various D&D classes and species, represented as virtual miniatures. It is not a virtual tabletop or a direct adaptation of D&D 5e rules. The graphics are low in polygon count but rich in character, and the game emphasizes quick play sessions without the discomfort of VR-induced nausea. The control scheme reflects its VR origins, requiring players to pick up and place figures, which feels cumbersome on a flat screen compared to other games. The game is set to release on November 20, and the reviewer notes that their experience has been limited to single-player due to illness in the office.
Winsage
September 3, 2025
Microsoft's Mixed Reality Link app now supports Windows on Arm PCs, allowing users of Arm-based devices like the Surface Pro 11 to connect with Meta Quest 3 and Quest 3S headsets. This update, rolled out around August 29 via the Microsoft Store, enables users to stream their Windows desktop and create a multi-monitor setup with up to three virtual screens. Initially launched for x86-based PCs in December 2024, this expansion to Arm reflects Microsoft's commitment to feature parity across its hardware ecosystem. The update strengthens the partnership between Microsoft and Meta, aiming to establish mixed reality headsets as essential tools for work and leisure. The Meta Quest 3S, recently launched, is designed to make VR technology more accessible, and includes an "Xbox Edition" bundle with an Xbox controller and Game Pass subscription. This update positions Microsoft strategically in the spatial computing landscape, targeting mainstream consumer and prosumer markets while maintaining Windows as a core productivity hub.
AppWizard
August 10, 2025
A team from Wrexham University has created a block-by-block replica of the 2025 National Eisteddfod in Minecraft to provide an immersive experience for those unable to attend the festival. The project, which took about three weeks to develop, has attracted 50 to 60 participants from Wales, England, and Ireland since its launch. Players can explore a virtual village featuring performance stages and craft stalls, and contribute their own designs. The National Eisteddfod is Europe's largest cultural festival, and the developers aim to promote the Welsh language in a playful environment. The server will remain active for another month, encouraging creativity from players of all ages. Minecraft, the best-selling computer game of all time, has been utilized for this project due to its accessibility and popularity.
AppWizard
June 25, 2025
A Minecraft Movie, directed by Jared Hess, utilizes 3D voxel art to create its unique visual style, moving away from photorealistic graphics. The production involved a collaboration with Disguise, led by Dan Lemmon, and features a cast including Jason Momoa and Jack Black. Talia Finlayson, a Senior Unreal Artist at Disguise, emphasized the integration of the Virtual Art Department (VAD) throughout production, allowing for real-time live-compositing of the Minecraft world using Simulcam. Set designs were created in Rhinoceros 3D and transformed into interactive environments with Unreal Engine, incorporating assets from talented artists and the game itself. Flexibility was crucial, enabling rapid iteration based on feedback, with adjustments made to accommodate filming needs, such as removing a second story from a building. The design process considered practical aspects like camera movements and stunt choreography, ensuring cohesion with the Minecraft aesthetic. The use of Simulcam allowed for the merging of physical and virtual environments, enhancing production efficiency and creativity.
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