Santa Ragione's game, Horses, explores the unsettling relationship between media and the human experience, drawing inspiration from Eadweard Muybridge's motion photography. The game critiques the commodification of bodies through media technologies, set against a historical backdrop involving Muybridge's work commissioned by industrialist Leland Stanford. Players navigate a 3D farm as a young man under the watchful eye of a grotesque farmer, engaging in gameplay that combines farming simulation with cinematic elements. The "horses" in the game are depicted as human figures in masks, symbolizing the dehumanization of marginalized bodies. The farmer character represents power dynamics, assigning menial tasks that reveal themes of dominance and complicity. The narrative challenges players to confront their actions and societal norms, particularly regarding sexuality and control. Horses faced backlash from Steam for perceived obscenity, sparking discussions about censorship and artistic expression in gaming. The game invites reflection on media representation and the power dynamics in human relationships.