The Elder Scrolls 4: Oblivion Remastered utilizes an Unreal Engine 5 wrapper to enhance the original game, but it carries over some of the original's issues and suffers from significant performance challenges, including frequent stuttering. Digital Foundry analyzed the remaster against the original 2006 version, highlighting advancements in graphics but also noting that the remaster struggles with limited polygon budgets and basic effects. The remaster's performance is inconsistent, especially on mid-range CPUs, leading to poor experiences even on high-end hardware. Disabling hardware RT-based Lumen global illumination can improve performance by about 35%, but at the cost of visual quality. Lowering settings yields only marginal performance improvements, and the game fails to deliver an attractive experience compared to the original. A recent patch did not resolve the stuttering issues, indicating that fundamental CPU-related problems remain unaddressed.
“The Last of Us Part II Remastered” will be released on PC on April 3, 2025, available on Steam and the Epic Games Store. This marks the first time Windows users can access the game, which previously received over 300 Game of the Year awards on PlayStation. The remastered edition includes enhancements such as improved graphics, performance, and new content, including a roguelike mode called “No Return.” Pre-orders are currently available. The PC version will support customizable graphics settings, ultrawide monitor support, and full DualSense controller features. New playable characters Bill and Marlene will be introduced in the “No Return” mode, alongside a Guitar Free Play mode and restored cut content. The game will require a minimum of an Intel Core i3-8100 or AMD Ryzen 3 1300x processor and 16GB RAM.