Voxel Worlds

AppWizard
March 16, 2025
Developer Greg Coulthard has introduced UnrealCraft, a template for creating Voxel Worlds in Unreal Engine 5.5, featuring an Infinite World map for procedurally generated environments similar to Minecraft. Key features include a block building system, NPC support with NavMesh, item drop mechanics, biome diversity, liquid propagation, a rigged main character, a dynamic weather system, and game save functionality. Users need a powerful machine with an RTX-capable GPU and 16GB of RAM to utilize UnrealCraft, which is currently available for purchase. The project also includes maps for procedural worlds using various data sources.
AppWizard
March 16, 2025
Greg Coulthard has introduced UnrealCraft, a template for Unreal Engine 5.5 that allows users to create Voxel Worlds using blueprints. Key features include a procedural map generator, a block building system, NPC support with NavMesh, biome support, a liquid propagation system, and combinable noise functions. UnrealCraft features The Infinite World map, which offers a procedurally generated landscape similar to Minecraft. A demo version is available for free download, requiring an RTX-capable GPU and 16GB of RAM. A video showcasing UnrealCraft is also available. Greg Coulthard is known for his ports of Skyrim and Oblivion into Unreal Engine 5. Other free fan-made demos for Unreal Engine 5 include projects based on Superman, Halo 3: ODST, Spider-Man, STALKER, Blood, Halo: Combat Evolved, Attack on Titan, and a Zelda: Ocarina of Time remake. Additional tech demos for high-end GPUs include a Witcher-like environment, a recreation of an Italian town, a demo of King’s Field 2, and various remakes of popular games.
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