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AppWizard
May 9, 2025
The game Clair Obscur, developed by Sandfall, features stunning Belle Époque-styled visuals and an immersive world that encourages exploration. It includes unique features that allow players to engage deeply with the environment and create personal solutions to challenges. After approximately 17 hours of gameplay, the reviewer expresses a strong sense of loyalty to Sandfall and considers Clair Obscur a potential Game of the Year. The reviewer is eager to see future releases from the developer.
AppWizard
April 18, 2025
The Painkiller reboot was officially unveiled in March by Anshar Studios, reviving People Can Fly's 2004 shooter with a modern interpretation and introducing co-operative gameplay. A new trailer from the Galaxies Gaming Showcase showcased the game's aesthetic and featured the stake gun, a nod to the original game, with Adrian Chmielarz, the original director, leading the project. A specific release date has not been announced, but the reboot is expected to launch sometime this year.
AppWizard
April 11, 2025
Players in Void/Breaker are trapped by a malevolent AI and must fight through an army of robots to escape. The game features extensive weapon customization, allowing for infinite modifications to guns. It includes destructible environments that enhance gameplay and strategy. Players will navigate paths similar to Slay the Spire, engaging in arena-like battles while gathering parts and power-ups to craft powerful weapons. The game is developed by solo developer Daniel Stubbington and is set to be published by Playstack, with a release anticipated sometime this year.
AppWizard
March 23, 2025
Neighbors: Suburban Warfare is a new game that combines character shooter mechanics with whimsical suburban themes, reminiscent of Plants vs. Zombies Garden Warfare. It features eccentric characters and humorous gameplay, transforming suburban life into a battleground. An open beta is currently available on Steam, allowing players to experience its quirky mechanics. Community feedback includes humorous comments about character balance, such as a request to nerf a character named Kevin and criticism of using trash can lids as shields. The developer is Invisible Walls, and the game fosters a sense of community among players.
AppWizard
March 12, 2025
Minecraft maps enhance exploration and gameplay. To craft a map in Java Edition: - Gather 8 pieces of paper (from sugarcane) and 1 compass (made from 1 redstone dust and 4 iron ingots). - Access a crafting table, place the compass in the center, and surround it with the paper. In Bedrock Edition, you can create a basic map using 9 pieces of paper without a compass. To use the map: - Hold it and right-click or select the Use button to record terrain. - A white dot indicates your location. To expand a map: - Use the Craft Table method (combine the map with 8 pieces of paper) or the Cartography Table method (1 piece of paper and the map). To mark locations: - Use banners (1 stick and 6 wool) and interact with them while holding the map to create colored dots. Maps can be found in: - Stronghold libraries (11% chance in chests). - Shipwrecks (8% chance in treasure chests). - Cartographer Villagers (trade 7 to 8 emeralds for a map). Advanced tips include overlapping maps for seamless exploration and creating map walls with multiple maps in item frames.
AppWizard
March 10, 2025
VoxeLibre has released update version 0.89 on the Luanti platform, introducing several new features and enhancements: - Enhanced sign functionality with support for partial UTF-8 characters and improved cleaning options. - Revamped item frames, including invisible variants for creative mode. - Upgrades to the cartography table allowing players to zoom out maps. - Refined deterministic structure generation for easier sharing of world seeds. - Performance enhancements for a smoother gaming experience. - More efficient and reliable mob spawning. - New sitting mechanics on stairs, slabs, and blocks from compatible mods. - Introduction of hollow log ladder variants. - Improved textures for a visually appealing environment. - New immersive sound additions. - Enhanced water clarity by removing dropped kelp clutter. - Combat fixes for knockback and critical hits.
AppWizard
March 9, 2025
Hugo Martin, the game director of Doom: The Dark Ages, and producer Marty Stratton revealed that most weapons in the game are new creations, with only shotguns remaining from previous titles. The game features a diverse lineup of weapons, including a familiar shotgun, a super shotgun with a new shield charge, a close-range weapon called the Skullcrusher, a Railspike that pins enemies to walls, a rocket launcher similar to its predecessor, and a new plasma-based SMG called the Accelerator. The game will also introduce new gameplay dynamics with a shield, three melee weapons, and vehicles, including a flying dragon for aerial combat and a mech named "the Atlan." Martin emphasized the importance of providing players with a new toolkit for a balanced experience, moving away from familiar weapons like Doom Eternal's Heavy Cannon. The release date is set for March 15.
AppWizard
March 9, 2025
In "Doom: The Dark Ages," the weaponry has undergone significant changes, with only the shotguns remaining the same. The game features a new arsenal including: - Shotgun: Similar to Doom Eternal's design. - Super Shotgun: Unchanged, but replaces the "meat hook" with a shield charge. - Skullcrusher: A close-range weapon resembling a chaingun. - Railspike: A weapon that pins enemies to walls, reminiscent of a crossbow. - Rocket Launcher: Similar in appearance to Doom Eternal's, with undisclosed functionality. - Accelerator: A new SMG plasma rifle for short-range combat. The game will also introduce vehicles, including a flying dragon for aerial combat and a mech called "the Atlan." The Heavy Cannon from Doom Eternal will not be included to avoid making the game feel like a DLC. The new toolkit aims to provide a balanced experience for players. The game is set to release on March 15.
AppWizard
March 8, 2025
Hugo Martin, the game director, and Marty Stratton, the producer of Doom: The Dark Ages, discussed the game's standout weapon, the Skullcrusher, which evolved from its initial name, Bonecrusher. The Skullcrusher is a spread minigun effective at both close and long range, designed for rapid fire and enhanced movement speed. It resembles the classic chaingun but offers a unique gameplay twist. The team has improved their demonic dismemberment technology, claiming to have the best gore effects in the industry. Another weapon, the Railspike, allows players to pin enemies to walls. Doom: The Dark Ages is set to be released on May 15.
AppWizard
March 6, 2025
Ballistic Moon has laid off all of its developers, retaining only a minimal number of non-development staff. This follows previous layoffs of 40 employees in September 2024 and approximately 20 more in December. The studio has struggled to secure funding and support for its recently released game, with no one available to address bugs or provide patch support. The future of the company is uncertain.
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