weapons

AppWizard
January 16, 2026
Hytale currently does not support controllers in its existing build, as confirmed by Simon Collins-Laflamme, the founder of Hypixel Studios. Controller support is a priority on their roadmap, aimed at enhancing accessibility for gameplay on devices like the Steam Deck. Kevin 'Slikey' Carstens, the technical director, advised players to wait for official controller support before making a purchase. The current version of Hytale is based on an older build, with future updates promising cross-platform play and controller support. Players can use a controller by following a setup process through Steam, which involves adding the Hytale Launcher as a non-Steam game and adjusting controller settings, although navigating menus and crafting may be challenging without a mouse.
AppWizard
January 14, 2026
Masters of Albion is an upcoming game set to be released on April 22, 2026. It features a unique universe inspired by the ancient name for Great Britain and combines city-building with combat gameplay. Players will manage resources and construct a town during the day, while at night, they take on the role of a hero to fend off enemies in third-person combat. The game includes extensive customization options for warriors, the ability to recruit allies, and a god game mechanic that allows players to craft weapons and interact with townsfolk. A trailer has been released showcasing dynamic battles, and players can wishlist the game and join its official Discord community. Peter Molyneux has described it as a "reinvention of the god game."
AppWizard
January 14, 2026
Ultrakill is a first-person shooter (FPS) game that combines stylish combat mechanics similar to Devil May Cry with retro aesthetics reminiscent of classic Doom. Players control V1, a machine navigating a post-apocalyptic world where they battle demons for survival. The game features a variety of mechanics, including parrying and executing precise shots, and encourages players to achieve high ranks for replayability. Ultrakill is currently available for under , with a 93% discount, as part of the Decked Out Collection on Humble Bundle, which includes seven games for £10.71. The collection offers each title for less than £2, and all games come as Steam keys.
AppWizard
January 11, 2026
Manor Lords, developed by Slavic Magic, had a quiet 2025 as the team recalibrated after its successful early access launch in 2024. Activity increased in December with a significant patch that reworked core systems and castle construction mechanics. Tim Bender, CEO of publisher Hooded Horse, announced a new trade route system that connects locations to the import and export of items, allowing up to three merchants per route. Players must hire at least one merchant to engage in trade, and can attempt to buy out merchants on a route, creating contested economic territory. This system enables players to develop economic strategies, such as monopolizing Iron Slabs. Hooded Horse and Slavic Magic are seeking feedback from the Manor Lords community on these features. Additionally, Hooded Horse launched the 1.0 version of Terra Invicta, a sci-fi grand strategy game, and Bender opposed the use of AI-generated assets in their games.
AppWizard
January 11, 2026
Today marks a moment of reflection as I grapple with the loss of a cherished friend—one whose legacy is now being unfairly tarnished. The unique armor system crafted by Larian Studios for Divinity: Original Sin 2 will not be carried forward, and the criticism from my colleagues has been relentless. Notably, PCG guides writer Rory Norris boldly labeled it "broken" in large, eye-catching letters on our front page. In a recent meeting, Morgan Park, a fellow news writer, expressed his disdain for the armor system in a rather colorful manner, leaving me feeling both bewildered and defensive. D:OS2's armor system introduces a combat rhythm that is refreshingly distinct. Each character and enemy possesses both physical and magic armor bars, displayed prominently above their health. Physical armor absorbs damage from weapons and related abilities, while magic armor serves as a shield against spells and elemental effects. Crowd control effects become fully effective only after the corresponding armor has been stripped away. For instance, the warrior's charge attack, Battering Ram, merely deals damage while the enemy's physical armor is intact, but guarantees a knockdown once that armor is gone. This design choice ensures that every character contributes to both offense and crowd management. Players are encouraged to abandon traditional roles; the absence of a classic tank or healer is liberating. Each character must fulfill multiple roles—tank, DPS, and controller—while build variations arise from weapon choices, armor, and skill trees. This dynamic creates an aggressive form of turn-based tactics, where players race to dismantle enemy defenses and secure priority targets before they can retaliate. While Original Sin 2's system is not without its flaws, they are no more pronounced than the typical shortcomings found in random chance-based alternatives. One critique pertains to party composition; players are often encouraged to specialize in either elemental or physical damage, which can lead to challenges in the endgame for mixed-damage parties. However, there exists a wealth of character build variety within each category, and D:OS2 does not impose stricter limitations on viable character builds than any other RPG, especially at lower difficulty levels.
AppWizard
January 10, 2026
The BioWare Anthem servers will shut down on January 12. Anthem was launched nearly seven years ago but never fully realized its potential. Despite initial excitement and captivating gameplay mechanics, the game suffered from a lack of mission variety, limited equipment options, and slow narrative pacing. BioWare announced in February 2020 that it would halt seasonal updates to focus on a "substantial reinvention," but a year later confirmed that Anthem was effectively dead. The game is remembered for its promise and the nostalgic experiences it offered to players.
AppWizard
January 10, 2026
Players can collect Helium from small meteorites on the planet's surface in StarRupture. Initially, Helium may seem unimportant compared to other materials like Wolfram, Titanium, and Calcium, but its demand increases as the game progresses. Helium-rich locations are nearby, and players should equip weapons and ammunition to deal with monsters while gathering Helium. Players can also find the Stabilizer blueprint location close to Helium deposits. After collecting enough Helium, players must connect power sources and place Helium-3 Extractors on vents for efficient production and storage.
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