UnReal World is a procedurally generated survival roguelike game set in Iron Age Finland, designed by Sami Maaranen since 1992. The game evolved from a traditional fantasy roguelike to incorporate survival elements like a dynamic weather system, hunger simulation, and shelter construction. It features complex systems such as crafting, intricate animal AI, and a combat system that simulates injuries to specific body parts, drawing inspiration from Finnish folklore. UnReal World debuted on Windows in 1999 and was released on Steam in 2016. Maaranen continues to work on the game part-time, focusing on enhancing clothmaking mechanics and introducing permanent NPC companions. He aspires to implement advanced artificial intelligence for NPCs to create richer interactions.