Witcher

AppWizard
January 12, 2026
Concerns are rising about the release of GTA 6, with speculation that it may not launch until 2027 due to delays, ongoing leaks, and legal challenges faced by Rockstar. Former Bethesda lead artist Nate Purkeypile warns that the project's scale could be risky for any studio other than Rockstar, which has a track record of successfully managing large-scale games. The anticipated budget for GTA 6 is rumored to be around a billion dollars, with a development cycle exceeding a decade. Purkeypile emphasizes the importance of experience in handling ambitious projects, citing the troubled launch of Cyberpunk 2077 as a cautionary example. He suggests that Rockstar's experience allows them to take their time, but warns that many studios fail when attempting similar large projects without the necessary background. Purkeypile also expressed a desire for a potential GTA 7 set in Texas, incorporating immersive sim elements, but noted that the current development pace might delay its arrival until the 2040s.
AppWizard
January 10, 2026
72% of developers perceive Steam as having a functional monopoly in the PC gaming landscape. Competing platforms like the Epic Games Store and Xbox App have not matched Steam's user experience. Suggestions for improving Steam include adding a "currently playing" section in the library, separating achievements for base games and DLC, streamlining the DLC acquisition process, enhancing mod support in Steam Workshop, improving wishlist organization, and making SteamOS available for all PCs.
AppWizard
January 5, 2026
The Blood of Dawnwalker is set to launch in 2026, developed by Rebel Wolves, which includes former CD Projekt Red veterans. The development team, led by game director Konrad Tomaszkiewicz and community lead Dominika Burza, is committed to transparency and community engagement, sharing insights and progress on the game. An orchestral performance of the game’s main theme was presented, composed by Nikola Kołodziejczyk. A cinematic trailer introduced two characters: a human with magical abilities and a vampire, who will accompany the protagonist, Coen. Fans can wishlist the game on Steam for updates.
AppWizard
January 4, 2026
Server customization allows players to enhance their gaming experience by creating and managing their own servers, particularly in games like Minecraft. This approach provides freedom to modify game mechanics, introduce new game modes, environments, and plotlines. However, successful server customization requires knowledge of server management and networking, as well as ensuring compatibility between servers and mods to avoid glitches and crashes. Resources for learning about server mods are widely available online.
AppWizard
January 1, 2026
CD Projekt has sold its digital storefront, GOG, to co-founder Michał Kiciński for PLN 90.7 million (approximately .2 million USD), granting him full ownership. CD Projekt and GOG will enter into a distribution partnership for future titles from CD Projekt Red to be available on GOG. Michał Nowakowski, joint CEO of CD Projekt, expressed confidence in the move, highlighting GOG's independent operation in recent years. Kiciński stated that CD Projekt will continue to support GOG, making it a prime platform for purchasing The Witcher and Cyberpunk games. He also emphasized the importance of classic games and announced his involvement in developing new retro-inspired games set to release on GOG in 2026.
AppWizard
December 31, 2025
CD Projekt has returned its PC gaming storefront, GOG, to co-founder Michal Kicinski. GOG, established in 2008, aims to provide a DRM-free platform for gamers. The platform has evolved to include a variety of titles and is involved in restoring classic games. GOG will maintain its core operations and commitment to being DRM-free, with GOG Galaxy as an optional feature. Upcoming titles from CD Projekt Red, including The Witcher 4 and Cyberpunk 2, will still be available on GOG. The company will continue to operate autonomously and support its community through programs like the Patron program and the Preservation Program, with new initiatives planned for 2026 to enhance user engagement and support indie developers.
AppWizard
December 30, 2025
GOG, a digital storefront known for classic and DRM-free gaming, has transitioned to the ownership of Michal Kicinski, a co-founder of GOG, which launched in 2008. Under Kicinski's leadership, GOG aims to expand its library of classic titles and enhance the gaming experience, although specific initiatives have yet to be detailed. CD Projekt Red will continue to support GOG, ensuring that both existing and upcoming titles from the studio remain available on the platform. GOG may also serve as a refuge for unconventional titles, as demonstrated by the psychological horror game Horses, which was banned from other platforms but found success on GOG.
AppWizard
December 29, 2025
CD Projekt has sold its DRM-free PC storefront, GOG, to co-founder Michał Kiciński for 90.7 million Polish złoty (approximately .2 million). Kiciński, who co-founded GOG in 2008 and holds a 10% stake in CD Projekt, will lead GOG independently while maintaining its DRM-free philosophy. A distribution agreement between CD Projekt and GOG has been established for future collaboration, including the release of upcoming CD Projekt Red titles on the GOG platform. CD Projekt aims to focus on video game development, including The Witcher 4 and Cyberpunk 2, following the sale. GOG has remained financially stable and continues to attract gamers with its mission. CD Projekt previously employed 1,335 staff.
AppWizard
December 29, 2025
Michał Kiciński, co-founder of GOG and CD Projekt, has acquired the preservation-focused game marketplace GOG for .2 million. GOG remains committed to DRM-free gaming, emphasizing that games purchased by players belong to them permanently. The acquisition will not affect GOG's relationship with CD Projekt, which will continue to sell its titles, including The Witcher series and Cyberpunk 2077, on the GOG marketplace.
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