Greg Foertsch, the creative director of Star Wars Zero Company, discussed the revival of traditional PC gaming genres, particularly real-time strategy (RTS) and turn-based tactics, during a dialogue with PCG associate editor Ted Litchfield. He highlighted the challenges faced by fans of grand strategy, 4X, and CRPGs from the early 2000s to the 2010s, noting that players seeking these complex experiences were primarily limited to PC platforms. Foertsch mentioned the barriers such as InstallShield wizards and intimidating online communities that hindered newcomers. He also indicated that Zero Company aims to provide a rich gaming experience beyond just a combination of Star Wars and XCOM. A full preview of the game is available, along with a comprehensive guide article for readers to stay informed about its developments.