write-down

AppWizard
December 9, 2025
Vampire: The Masquerade has a significant narrative in tabletop role-playing games, with many fans, including the author, drawn in by the series LA By Night. Jason Carl has played a crucial role in revitalizing the franchise since 2010, transitioning from CEO of By Night Studios to a game producer and brand marketing manager. Despite the success of LA By Night and New York By Night, recent video game projects like Bloodlines 2 have faced challenges, including a disappointing 57% score on Steam and a million write-down by Paradox Interactive. Carl announced his departure from the World of Darkness in a message on Discord, expressing pride in the community's contributions and confidence in the future leadership. He will be joining Tabletop Vacations as Dean of Dungeon Master University, focusing on helping Dungeon Masters enhance their skills.
AppWizard
November 27, 2025
Vampire: The Masquerade - Bloodlines 2 has a 56% lifetime rating on Steam and has sold approximately 121,500 copies, generating around million in net revenue. Paradox Interactive will not develop a sequel, Bloodlines 3, and has written down SEK 355 million on the game's development costs. The game has been criticized for lacking a coherent sequel experience, a compelling narrative, and suffering from technical glitches and chaotic combat mechanics. Paradox's CEO acknowledged miscalculations in sales expectations, stating the game is outside their core areas. Despite setbacks, two DLCs, Loose Cannon and The Flower and The Flame, are planned for release in 2026. The World of Darkness franchise has struggled with recent video game adaptations, with few achieving notable success.
AppWizard
October 14, 2025
Finnish game developer Remedy announced a write-down of €14.9 million related to the development costs and publishing rights of its title, FBC: Firebreak. The company has adjusted its financial forecasts, expecting a decline in operating profit despite anticipating a year-on-year increase in revenue. FBC: Firebreak, launched in June, has not met sales expectations, prompting Remedy to implement updates, including a significant one named Breakpoint in September. CEO Tero Virtala confirmed the recognition of a non-cash impairment and stated that the company will continue to develop the game while balancing future investments.
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