Star Citizen was launched as a crowdfunding campaign on October 10, 2012, and has since surpassed billion in total funding, though a definitive release date is not yet available. The game is currently in an alpha state, with ongoing updates and numerous bugs. Over 1,000 employees are involved in its development, which has spanned three console generations. Chris Roberts has suggested a potential release window of 2027-2028, depending on the launch of Squadron 42, which is targeting a release in 2026. The game has transitioned from CryEngine to a proprietary engine, StarEngine, and features like Persistent Entity Streaming and Server Meshing have been introduced. Star Citizen is the most expensive crowdfunded game ever, and it has been covered by Tom's Hardware since late 2012.