Xbox and PC games

AppWizard
August 26, 2026
Gamescom is currently showcasing the Future Games Show, which features over 40 titles for Xbox and PC, including 13 brand new games. The event began today at 10:00 am PDT / 1:00 pm EDT / 6:00 pm BST and is available for live viewing or on-demand replays on platforms like YouTube, Twitch, X, and Steam. Major game announcements include: - Worms: Galactic Tactics: A turn-based tactical game set for release in 2027 on Xbox Series X|S, PlayStation 5, Nintendo Switch 1/2, and PC via Steam. - Onimusha: Way of the Sword: An action-adventure game launching on September 4, 2026, for Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC via Steam and the Epic Games Store. - The Walking Dead: Streets of Survival: A side-scrolling beat 'em up releasing on September 18, 2026, for Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC via Steam and the Epic Games Store. - Dioxide: A tactical FPS with Soulslike elements expected to launch in the future on PC via Steam. - Wolcen 2: An ARPG anticipated to enter early access in 2027 for PC via Steam. - Serious Sam: Shatterverse: A roguelite FPS set for release on August 31, 2026, on Xbox Series X|S, PlayStation 5, and PC via Steam. - SPINE - This is Gun Fu: A cyberpunk action game launching in 2027 for Xbox Series X|S, PlayStation 5, and PC via Steam. - STAR WARS: Galactic Racer: A racing game set in the Star Wars universe, launching on October 6, 2026, for Xbox Series X|S, PlayStation 5, and PC via Steam and the Epic Games Store. - Alkimya: House of Wisdom: A survival horror game expected to release in the future for PlayStation 5 and PC via Steam and the Epic Games Store. - Moonlighter 2: The Endless Vault: An action-RPG set to leave early access on September 2, 2026, available on Xbox Series X|S, Xbox Game Pass, PC Game Pass, PlayStation 5, Nintendo Switch 2, and PC via Steam and Windows.
AppWizard
July 22, 2026
Microsoft is expanding its backward compatibility initiative to include original Xbox console games on PC, starting with four titles: Blinx: The Time Sweeper, Conker: Live and Reloaded, Crimson Skies, and Fusion Frenzy. These games are available for purchase and included in Xbox Game Pass, with licenses transferring seamlessly for those who already own them digitally on Xbox. New graphics settings have been introduced, allowing up to 4x resolution upscaling, VSync support, fullscreen and windowed modes, anisotropic filtering, and enhanced anti-aliasing. This launch is part of a larger effort to preserve Xbox's gaming legacy and integrate achievements into classic titles. The move comes amid discussions of game preservation in the industry, particularly with Sony ending physical disc production by 2028. The upcoming Xbox console, codenamed Project Helix, will support both Xbox and PC games, indicating a trend towards cross-platform integration.
AppWizard
June 10, 2026
Sora, Donald, and Goofy return in Kingdom Hearts 4, set in the city of Quadratum, with a release planned for Xbox Series X|S, PlayStation 5, Nintendo Switch 2, and PC. Kingdom Hearts Collection [I ~ III] will be released on October 8, 2026, for Xbox Series X|S, PlayStation 5, and Nintendo Switch 2. Dragon's Dogma 2: Dark Arisen will launch on October 9, 2026, introducing a new region and challenges. Final Fantasy Resonance, featuring an HD-2D art style, is set for release on October 22, 2026. Dragon Quest Monsters: The Withered World will be available on December 3, 2026. Jujutsu Kaisen Rumble: Survivaton is expected in 2026, while Atelier Karia: The Kingdom of Night and the Signpost of Reminiscence is slated for early 2027. Tales of Eternia Remastered will launch on October 16, 2026.
AppWizard
April 19, 2026
Microsoft has announced Project Helix, a next-generation gaming initiative aimed at merging PC and console gaming into a unified ecosystem, set to launch in late 2027. The initiative features a hybrid gaming system that allows seamless play between Xbox and PC games. It is powered by a custom AMD System-on-Chip called Xbox Magnus, which includes next-generation ray tracing, generative AI technology, and Microsoft’s proprietary DLSS5 technology. Project Helix also introduces streamlined tools for developers to simplify game creation and porting, aiming to expand the Xbox game library. Key milestones include an official announcement in March 2026, a potential hardware reveal in mid-2026, and a consumer launch in late 2027. The initiative is led by Xbox executives Asha Sharma, Matt Booty, and Jason Ronald. Project Helix is positioned as a premium gaming device with a projected price of ,000, reflecting its advanced features and expansive game library.
AppWizard
March 25, 2026
Microsoft has unveiled the alpha version of its new console hardware for Project Helix at the Game Developers Conference (GDC). Project Helix aims to eliminate the boundaries between console and PC gaming, allowing the new Xbox consoles to support both Xbox and PC games. Chris Carla, the general manager of portfolio and programs at Xbox, explained that developers will be able to create a single game build that works across multiple platforms, including PC, Project Helix, and Xbox Cloud Gaming. This approach resembles the previous universal Windows Platform (UWP) apps and the Xbox Play Anywhere initiative, which allowed cross-platform functionality. Carla advised developers to focus on creating Xbox console and PC versions to prepare for the next generation. He suggested that PC developers might find it more efficient to start with the PC build before optimizing for Project Helix. There are concerns about whether developers will be incentivized to create native Project Helix games if existing PC titles run well on the new console. Microsoft has not yet clarified its online multiplayer paywall policy for Project Helix games.
AppWizard
March 21, 2026
Microsoft's gaming console, codenamed Project Helix, integrates console and PC ecosystems, featuring a custom AMD System on Chip (SoC) with a 3nm process, and a GPU based on AMD's RDNA 5 architecture. It reportedly rivals Nvidia’s RTX 5080 in rasterization and outperforms the RTX 5090 in ray tracing. The console includes a dedicated Neural Processing Unit (NPU) for enhanced AI capabilities, supporting both Xbox and PC games natively. It utilizes AMD’s FSR Diamond technology for near-native 4K visuals and incorporates DirectStorage technology for faster load times. Project Helix supports four generations of Xbox games and is expected to have alpha development kits available in early 2027, with a consumer launch in 2028, priced between ,000 and ,200.
AppWizard
March 7, 2026
Microsoft has announced the next-generation Xbox, named Project Helix, which will allow users to play both Xbox and PC games. Asha Sharma, the new CEO of Xbox, confirmed the console's name and features on social media. Rumored specifications for Project Helix include a CPU with 11 cores, 68 RDNA 5 GPU compute units, up to 110 TOPS NPU, 192-bit memory bus with up to 48GB of GDDR7, and a thermal design power of 250-350W. The console is expected to target native 4K at 120 FPS and have a modular design. Price estimates range from 0 to ,400, and it is tentatively set for release in 2027.
AppWizard
March 6, 2026
Asha Sharma has been introduced as the new CEO of Xbox through a tweet, revealing the codename for the next-generation console: Project Helix. The console will function as a hybrid device, capable of running both Xbox and PC games. There is speculation that it may support platforms like Steam, potentially allowing access to a wider library of games. Sharma's announcement indicates a shift towards a more dynamic engagement with the Xbox community.
AppWizard
March 6, 2026
Asha Sharma, the new Executive Vice President for Gaming at Microsoft, announced that the upcoming Xbox console, codenamed Project Helix, will enhance performance and support both Xbox and PC games. This marks a shift from traditional console gaming by allowing access to a broader library of games and enabling seamless transitions between console and PC gaming experiences. Project Helix may utilize Microsoft's streaming solutions or focus on titles for the Xbox-branded PC SDK and app, with the possibility of a full Windows installation on the console. Additionally, there is a trend towards reducing exclusive titles for Xbox consoles, indicating a move towards a more integrated gaming ecosystem.
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