Xbox app

Winsage
March 1, 2026
Microsoft's recent updates to the Start menu in Windows 11 have led to user disappointment, with popular applications being placed in an "Other" folder and illogical groupings of apps. A poll by Windows Central indicated that 43% of respondents find the new Start menu more cluttered than the previous version, while 25% miss the control they had over its layout. Users desire greater customization options, including the elimination of advertisements, the ability to reposition the taskbar, customizable categories for app organization, resizing the Start menu, and collapsing sections within the menu. Microsoft has committed to allowing users to move the taskbar, aligning Windows 11 more closely with Windows 10 functionality. An exclusive 25% discount on Start11 from Stardock is available for 14 days from publication.
Winsage
January 31, 2026
Microsoft's Windows Smart App Control feature has flagged essential software components of the Asus ROG Xbox Ally gaming handheld as untrustworthy following a recent update to Windows 11. This issue affects the Armoury Crate CE software, which manages the hardware functionality of the device, leading to difficulties in launching games outside of the Xbox app and adjusting performance settings. The problem may stem from inadequate configuration of certificates by Asus or the need for an update to Microsoft's trusted application database. Many Windows 11 PCs do not have Smart App Control activated, and users can disable it through SETTINGS > APP AND BROWSER CONTROLS > SMART APP CONTROL SETTINGS. If users choose to disable it, they may later need to reset or reinstall Windows to reactivate Smart App Control. ROG Xbox Ally owners are currently faced with the choice of waiting for a fix or disabling the security feature.
Winsage
January 26, 2026
Microsoft has launched an ARM-compatible version of its Xbox App, enhancing the gaming ecosystem for ARM-based Windows 11 devices. Over 85% of the current Game Pass library is functional on ARM systems, although full compatibility remains exclusive to x86-based systems. Gamers can access unsupported titles through Xbox Cloud Gaming. Microsoft’s Prism emulation layer allows native x86 and x64 applications to run on ARM PCs, with recent updates improving Game Pass compatibility. Popular titles like Gears of War: Reloaded and Fortnite now support ARM. This development encourages innovation from companies like Nvidia and Qualcomm, while the gap in game compatibility between ARM and x86 architectures is closing. The Ryzen 7 9800X3D is highlighted as a top choice for building or upgrading gaming PCs.
AppWizard
January 22, 2026
Microsoft's Xbox app on Windows 11 now supports game downloads on all ARM-based PCs, expanding functionality beyond cloud gaming for Qualcomm-powered devices. This update follows an initial rollout for Xbox Insiders in August, coinciding with Epic Games' compatibility of its Easy Anti-Cheat system with Windows on ARM. The Prism emulator was updated in December to support more x86 games on ARM devices, and the Xbox app now includes a Windows Performance Fit feature to assess game performance based on hardware. Over 85% of the Game Pass catalog is compatible with ARM PCs, with ongoing efforts to increase support. Emulation performance has improved on Qualcomm Snapdragon X Series chips, with further enhancements expected from upcoming X2 series chips, although native ARM64 game versions are still anticipated.
Winsage
January 21, 2026
Microsoft has launched its Xbox app for Windows 11 PCs with Arm chips, specifically those using the Snapdragon X processor. Over 85% of games on Microsoft’s Game Pass are now compatible with Arm architecture. The app allows for native game execution on devices, moving beyond previous limitations of cloud streaming. Microsoft has improved its emulator, Prism, to support AVX and AVX2 instructions. Additionally, a new feature called Game Save Sync integrates save data across PC and handheld devices. Microsoft plans to expand the Xbox app to select Hisense and V HomeOS-powered smart TVs in 2026. Xbox Game Pass offers various subscription tiers: Essential, Premium, and Ultimate, with the Ultimate Tier providing access to both Xbox and PC Game Pass games, including day-one releases for first-party titles.
Winsage
January 21, 2026
Windows 11 has made significant advancements in gaming, particularly for Arm-based devices. The Xbox app is now available on all Arm-based Windows 11 PCs, with over 85% of the Game Pass catalog compatible. Xbox Cloud Gaming offers an alternative for unsupported titles. The introduction of Prism allows x86/x64 software to run on Arm, supporting AVX and AVX2 for modern games. Epic Anti-Cheat support has enabled popular games like Gears of War: Reloaded and Fortnite on these devices. The Windows Performance Fit feature helps players choose games based on their hardware capabilities. Ongoing collaborations aim to enhance catalog compatibility and improve the gaming experience on various Windows 11 devices. Player feedback is shaping updates and new titles for Arm-based Windows 11 PCs.
AppWizard
January 13, 2026
The Epic Games Store has grown its user base by 173% from 2019 to 2024, increasing from 108 million to over 295 million users. However, its revenue from third-party earnings has only increased by 1.6%. The store was launched in 2018 as a competitor to Steam and initially attracted users through a favorable revenue split for developers and exclusive game releases. Epic's strategy of offering free games has led to a perception of the store as primarily a platform for claiming giveaways rather than purchasing games. Critics note that the Epic Games Store has historically provided a less satisfying experience compared to Steam, lacking essential features at launch, with some improvements made only recently. In contrast, the Xbox app emphasizes subscription services through Game Pass, which has seen a 45% year-over-year growth, indicating a more engaged audience willing to spend money. Steam remains the preferred platform for many PC users due to its user-centric approach and comprehensive features. Epic is exploring NFT-based games and AI integration, while its revenue is projected to be over [openai_gpt model="gpt-4o-mini" prompt="Summarize the content and extract only the fact described in the text bellow. The summary shall NOT include a title, introduction and conclusion. Text: In recent discussions, the Epic Games Store has found itself at the center of scrutiny as users analyze its growth trajectory from 2019 to 2024. During this period, the platform has expanded its user base by an impressive 173%, climbing from 108 million users to over 295 million. However, this surge in numbers has not been mirrored in revenue, with third-party earnings only seeing a modest increase of 1.6%. This disparity raises questions about the spending habits of the newly acquired audience, suggesting that while Epic has successfully attracted users, many are not engaging in purchasing games. The Epic Game Store problem The Epic Games Store was launched in 2018 as a direct competitor to Steam, the dominant PC storefront developed by Valve. Steam has long been favored by players for its seamless user experience and robust feature set. In its initial attempts to capture market share, Epic offered developers a more favorable revenue split and secured exclusive game releases. However, these strategies did not resonate with gamers, prompting Epic to shift its approach while still maintaining a better revenue share for developers. To draw users in, Epic has heavily relied on a strategy of offering free games. While this tactic has effectively increased sign-ups, it has also led to a perception of the store as a platform primarily for claiming giveaways, rather than a destination for purchasing games. Many users, including myself, find themselves opening the Epic Games Store solely to claim free titles before promptly closing it. Critics have pointed out that the Epic Games Store has historically provided a less satisfying experience compared to Steam. The platform launched without several essential features, and although it has made strides to address these gaps, some users feel that the improvements have come too late. Key features such as user reviews, wishlists, achievements, and gifting were added only in recent years, while family sharing and mod support remain absent. Is this an Xbox PC problem as well? There are intriguing parallels to be drawn between the Epic Games Store and Xbox PC, both vying for a share of the market dominated by Steam. However, their approaches differ significantly. The Xbox app emphasizes subscription services through Game Pass, which has experienced a remarkable 45% year-over-year growth. This indicates that even with its feature limitations, Xbox has cultivated an engaged audience willing to spend money, contrasting with Epic's model of attracting users primarily through free offerings. Console players, particularly those on Xbox, demonstrate a strong willingness to invest in games, especially in popular genres like shooters. Despite PlayStation's larger hardware sales, Xbox users consistently show up to purchase titles, reflecting a dedicated gaming community. In contrast to Epic's strategy, Xbox is investing in a cross-device ecosystem that integrates cloud, console, and PC gaming. This long-term vision aims to blur the lines between console and PC, potentially unifying Xbox and Steam libraries under one umbrella. Such a strategy fosters a more open and flexible gaming environment, appealing to users who seek versatility in their gaming experiences. The future of PC gaming is Steam for now For the time being, Steam remains the preferred platform for many PC users, thanks to its user-centric approach and comprehensive feature set. This stability has left little incentive for players to migrate to alternative platforms, leading both Xbox and Epic to carve out their own niches rather than attempting to supplant Steam directly. Looking ahead, Xbox's next generation of hardware is expected to support multiple storefronts, including Steam and Epic. Meanwhile, Epic is exploring avenues that Steam has yet to embrace, such as NFT-based games and AI integration in development. Tim Sweeney, CEO of Epic, has publicly criticized Steam for its policies regarding AI disclosure, further highlighting the competitive landscape. What once seemed like a battleground where Epic and Xbox could not coexist now appears to be evolving into a space where collaboration and coexistence are possible. Neither platform needs to eclipse Steam to achieve success; rather, they can thrive alongside it. This reality is reflected in my own usage patterns—I often access the Epic Games Store to claim free games, yet I find myself primarily engaged with my Steam and Xbox libraries. Epic's performance, with over .09 billion in revenue in 2024, demonstrates that it can be a viable player in the market, even if it never reaches the same scale or user goodwill as Steam. Do you use Epic Games Store and if so, how? Let us know by commenting and taking part in our poll below: Follow Windows Central on Google News to keep our latest news, insights, and features at the top of your feeds!" max_tokens="3500" temperature="0.3" top_p="1.0" best_of="1" presence_penalty="0.1" frequency_penalty="frequency_penalty"].09 billion in 2024.
AppWizard
January 10, 2026
72% of developers perceive Steam as having a functional monopoly in the PC gaming landscape. Competing platforms like the Epic Games Store and Xbox App have not matched Steam's user experience. Suggestions for improving Steam include adding a "currently playing" section in the library, separating achievements for base games and DLC, streamlining the DLC acquisition process, enhancing mod support in Steam Workshop, improving wishlist organization, and making SteamOS available for all PCs.
Winsage
January 6, 2026
Microsoft's recent advertisement for PC gaming featured Google Chrome pinned to the taskbar of a Windows computer, despite the company's promotion of its own browser, Microsoft Edge. The ad displayed Chrome prominently early in the video, which is notable given that nearly 95% of Steam gamers use Windows, with 70.83% having upgraded to Windows 11. Although Windows dominates the gaming sector, there is a growing interest in alternatives like Linux, which now supports about 90% of Windows games, though major titles remain unavailable due to anti-cheat systems. The inclusion of Chrome in the ad is seen as an anomaly, as promotional content typically avoids showcasing competitors. It is also noted that not all Microsoft employees exclusively use Microsoft Edge, suggesting a disconnect between the company's advertising and user behavior.
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