The gaming community is currently debating the use of yellow paint as a navigational aid in video games, with titles like Stellar Blade, Final Fantasy 7: Rebirth, and Star Wars Outlaws contributing to the discussion. Critics argue it reflects lazy game design, while industry voices like Naoki Hamaguchi acknowledge its necessity. The lead designer of The Witcher 4 suggests that the issue lies in the contextual application of such indicators.
An alternative navigation concept inspired by Ghost of Tsushima proposes using weather elements, like rain or thunder, to guide players. This method is seen as more subtle but may not suit all players. Mafia: The Old Country introduced physical road signs along routes, improving navigation without frequent minimap checks, though implementation can be challenging in diverse environments.
Another idea involves making navigational hints optional and turning them into puzzles with an NPC called The Riddlemaster, which could enhance engagement but requires significant resources. Lastly, a more extraordinary navigational aid could involve a dramatic visual intervention, like a giant hand directing players, which would be memorable but costly and potentially controversial.