Tim Cain, the creator of the original Fallout, shared insights on his YouTube channel about his career and the game's origins, including the purposes of the Vaults and the game's setting in 2161. He recounted a past incident with publisher Interplay, where he was compelled to destroy a collection of early Fallout materials, including design notes and game builds, to avoid legal conflict. Cain highlighted the industry's failure in game preservation, noting that when he left Fallout, he was instructed to destroy his entire archive. A study indicated that about 87% of all games created are now unplayable without piracy or archival visits, underscoring the challenges in preserving both games and development materials.