ziplines

AppWizard
May 11, 2025
Timberborn is a beaver-themed city-building game developed by Mechanistry, currently in early access. The latest update, Update 7, introduces ziplines and tubeways for improved transportation, with tubeways offering a speed advantage by transporting beavers at four times their normal pace. The update also overhauls terrain mechanics, allowing players to place terrain blocks on any solid surface and dig tunnels through the terrain. Additional features include adaptive power shafts for easier power grid reconfiguration, redesigned game maps, and various balance adjustments and bug fixes.
AppWizard
February 26, 2025
Valve has announced a comprehensive update for its third-person MOBA, Deadlock, which includes a complete overhaul of the game’s map, redesigning it from 4 lanes to 3 lanes. The update features visual upgrades, revamped building layouts, new pathways, neutral camps, air vents, breakable objects, power-up buffs, juke spots, and a mid-boss area. An 'Explore map' feature has been introduced for players to familiarize themselves with movement and navigation mechanics. Additional features include new skybridges, a relocated mid-boss, new jungle camps, and aesthetic enhancements. The update also adds support for DLSS, reworks soul orbs, enhances damage reporting, and introduces “curved ziplines.” Nearly every playable character has received updates, including new animations and voiceover remasters. Access to Deadlock requires an invitation from an existing player.
AppWizard
September 23, 2024
Players on planet Massage-2(Ab)b can enhance their movement efficiency by using ziplines, as demonstrated by user farzher on the Satisfactory subreddit. This technique allows players to maintain constant motion by gliding along power lines, which they can construct in advance. By leaping from one power line and quickly adding another segment to their zipline track, players can continue moving without touching the ground. This strategy improves mobility and changes how players navigate their environment, making resource gathering and base navigation more dynamic.
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