MindsEye maker BARB confirms it is making layoffs

The developer behind the recently launched and somewhat tumultuous game, MindsEye, Build A Rocket Boy, has announced a reduction in its workforce. In a statement provided to IGN, the company confirmed that it has begun the process of making certain staff members redundant, although it refrained from disclosing the specific number of employees affected by this decision.

Internal Changes and Future Focus

This announcement follows earlier reports indicating that layoffs at Build A Rocket Boy were on the horizon after the release of MindsEye. The studio expressed its sentiments in a statement: “We can confirm that we have had to make the painful decision to notify our hardworking team of some internal changes at Build A Rocket Boy.” The company is actively seeking to reassign roles for as many impacted employees as possible, yet it is also initiating a formal consultation process that may lead to redundancies.

The studio emphasized that this decision was not made lightly, affirming its commitment to handle the situation with transparency, fairness, and respect for all employees. “We will provide further details to the team over the coming weeks,” they added, underscoring their dedication to keeping communication open during this challenging time.

While the launch of MindsEye marks a significant milestone for Build A Rocket Boy, the company acknowledges that there remains considerable work ahead to cultivate its community in the years to come. The challenges encountered thus far have only fortified their determination. “We are deeply saddened by today’s decision and thankful to our incredible team,” the studio stated. This strategic shift is intended to allow the company to concentrate on delivering ongoing updates and performance optimizations for MindsEye, while also ensuring the long-term success of Build A Rocket Boy’s future aspirations.

AppWizard
MindsEye maker BARB confirms it is making layoffs