Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks

For enthusiasts of automation and engineering, the allure of a meticulously crafted Satisfactory base is hard to resist. The satisfaction derived from watching your systems operate seamlessly is a testament to the brilliance of Coffee Stain’s sandbox creation. Yet, for those who yearn for deeper exploration beyond the surface, the introduction of MineMogul offers a refreshing alternative, marrying industrial tunneling with an engaging layer of automation and a hint of delightful chaos.

The Thrill of Tunneling

Long before the rise of titles like Factorio and Satisfactory, my passion was ignited by Minecraft mods that allowed for the construction of intricate pipe networks, facilitating the movement of resources and the establishment of automated crafting systems. The early experiences with mods such as Feed the Beast and Technic were characterized by a charming disorder, where unexpected mishaps could lead to delightful chaos. This inherent unpredictability is one of the many appealing aspects of MineMogul.

As players delve into expansive cave networks, they encounter remnants of abandoned mining ventures. The challenge lies in transforming these desolate tunnels into vibrant hubs of activity. By harnessing gathered resources, players can fund the acquisition of new tools, propelling their operations to new heights.

A Dance of Physics and Planning

MineMogul truly excels in its blend of simplicity and the potential for chaos, driven by its physics-based systems. Resources arrive in distinct, weighty lumps, which are then deposited onto conveyors at the player’s discretion. This dynamic necessitates careful planning to prevent overflow and the chaotic bouncing of materials onto adjacent tracks.

This nuanced approach adds a tactile dimension to the gameplay, turning each setup into an engineering puzzle that feels grounded in reality. Players must strategize their configurations as if they were designing a real-world system. Yet, amidst the challenges, a playful feature emerges: a handheld magnet that allows for the quick collection of loose debris into a floating bundle. However, players must find an appropriate location to deposit their gathered materials, or risk merely relocating the problem.

Future Developments on the Horizon

Developer Noodleforge has outlined an ambitious roadmap for MineMogul’s early access phase, promising a wealth of enhancements. The first major update is set to introduce additional quests, a contracts system, a packing machine, and improvements to the core physics engine. Looking further ahead, players can anticipate new biomes, ores, machines, decorative elements, an elevator option, and various upgrades for tools and conveyors. Quality-of-life improvements, including rebindable keys, localization, and enhanced Steam Deck support, are also on the agenda.

MineMogul is currently available on Steam in early access, priced at .74 / £10.87 until December 14, thanks to a 15% launch discount. After the sale concludes, the price will rise to .99 / £12.79. For those curious about the experience, a free demo is available, though it should be noted that it lacks some features present in the full version.

AppWizard
Chaotic new sandbox game MineMogul casts the automation of Satisfactory across vast, Minecraft-style tunnel networks