Hytale owner calls Minecraft “one of the greatest” games of all time, but his own sandbox is going in a “different direction” with crafting more like Terraria

Hytale’s Unique Journey in the Gaming Landscape

Since its announcement, Hytale has drawn inevitable comparisons to the iconic Minecraft, a phenomenon that is hardly surprising given the shared genre of blocky sandbox games infused with survival elements. However, Simon Collins-Laflamme, the game’s lead and original creator, is determined to carve out a distinct identity for Hytale, despite his admiration for Mojang’s masterpiece.

In a recent social media post, Collins-Laflamme lauded Minecraft as “one of the greatest games of all time,” acknowledging its role in perfecting design elements that often go unappreciated. Yet, he emphasizes that Hytale is charting a “very very different path,” focusing on enhancing the adventure aspects of gameplay while keeping the interests of modders at the forefront of development.

After reacquiring the rights to Hytale, Collins-Laflamme has reignited the development process, opting to work from an older build to ensure a solid foundation for the game. This strategic decision reflects a commitment to delivering a polished experience that resonates with players.

Interestingly, Hytale will not be available on Steam at launch. The development team has expressed their belief that the platform may not be necessary for their initial release. They aim to avoid potential pitfalls associated with early reviews from users who may not be fully informed about the game’s unique features and vision.

As Hytale continues to evolve, its creators remain focused on differentiating it from its predecessors, ensuring that players can look forward to an experience that is both familiar and refreshingly new.

AppWizard
Hytale owner calls Minecraft "one of the greatest" games of all time, but his own sandbox is going in a "different direction" with crafting more like Terraria