In the realm of gaming, where narratives intertwine with player choices, The Outer Worlds 2 emerges as a noteworthy contender in 2025, even amidst the impressive lineup from Obsidian Entertainment. While some may argue that Kingdom Come: Deliverance 2 holds the title of the best RPG this year, the depth of Obsidian’s offerings—including Grounded 2 and Avowed—demonstrates the studio’s remarkable versatility.
Character Development and Player Choices
Obsidian has a history of games that often take time to be fully appreciated. Titles like Pillars of Eternity and the original The Outer Worlds received their due recognition relatively quickly, while others, such as New Vegas and Tyranny, took years to cultivate their cult followings. The Outer Worlds 2 continues this legacy, offering a rich tapestry of character development and branching narratives.
Every quest in TOW2 is crafted with an array of options tailored to the player’s character build. The speech skill remains a pivotal aspect of gameplay, allowing for non-combat resolutions, yet it is not a guaranteed success. In conversations with director Brandon Adler and design director Matt Singh, they emphasized the importance of player choice and the complexity of character builds.
Unlike many RPGs where players can max out skills, TOW2 encourages a more nuanced approach. Players can invest in a select few of the twelve available skills, creating a unique gameplay experience that feels personal and rewarding. This design choice fosters a sense of ownership over the character’s journey, without inducing the fear of missing out on alternate paths.
Throughout the game, players encounter locked doors and terminals that can be accessed through clever pickpocketing or dialogue options influenced by previous choices. A particularly memorable moment arose during a confrontation with the final boss, where the potential to negotiate a peaceful resolution hinged on a maxed-out speech skill. Despite my character’s limitations, diligent exploration and completionism revealed an alternative dialogue option, showcasing the game’s intricate design.
The consequences of choices made during gameplay resonate throughout the experience, culminating in a reflective slideshow at the end. While TOW2 may not boast the sheer volume of quests and locations found in New Vegas, it compensates with a proportional complexity that keeps players engaged and invested in their decisions.
As the gaming community continues to evolve, The Outer Worlds 2 stands as a testament to Obsidian’s creative prowess. It is a title that deserves recognition, and perhaps in the years to come, it will be celebrated as a classic in its own right.