Resident Evil Requiem: A Seamless Blend of Horror and Action
Resident Evil Requiem encapsulates the essence of the beloved franchise, presenting a curated experience that feels like a highlight reel of its most memorable moments. With a blend of puzzles, horror, and action, it features the iconic Leon S. Kennedy, all while managing to deliver a complete narrative in approximately 10 hours.
While some may perceive this duration as brief, it becomes evident upon reflection that the timing is just right. Priced at , the game offers a quality experience from start to finish, devoid of filler content. Each task, even those that induce a fair share of fright, is engaging and rewarding. Comparatively, other titles in the series, such as Resident Evil 7 and Village, hover around the same length, making Requiem’s runtime consistent with franchise standards.
During my initial playthrough, I found myself immersed in the game without any sense of urgency. Having previously experienced the three-hour demo set in Rhodes Hill Hospital, I had a few strategies up my sleeve. However, I played on a modern standard difficulty, taking the time to explore for secrets and collectibles, including the elusive Mr. Raccoons.
Despite the occasional challenging fight or perplexing puzzle—such as the battery placement conundrum in the hospital’s basement—Requiem’s smooth pacing is commendable. The game excels in storytelling, intuitive level design, and enjoyable combat mechanics. A standout feature is the dual-protagonist system, which prevents gameplay from becoming monotonous. Players alternate between Grace and Leon, seamlessly transitioning from tense horror sequences to exhilarating zombie-slaying action.
Playing as Leon feels like a well-deserved reward after navigating the suspenseful environments as Grace, where unlocking safe boxes and solving puzzles can be quite the challenge. This balance of gameplay styles keeps the experience fresh and engaging.
As I approached “The Final Mission,” I was surprised to realize that I had been engrossed in the game for nearly five hours straight. The immersive nature of Requiem makes time fly, reinforcing its appeal. Now, as I embark on my second playthrough, I find myself eager to explore every facet of the game once more, and perhaps even attempt a four-hour speedrun, drawn in by its captivating design and execution.