In a significant turn of events, a judge has ruled in favor of former CEO Ted Gill, ordering his reinstatement at Unknown Worlds, the studio behind the popular game Subnautica 2. This decision comes nine months after Krafton, the parent company, made sweeping changes to the leadership team, which subsequently led to a contentious legal battle.
Legal Ruling and Implications
The court found that Krafton had breached the Equity Purchase Agreement (EPA) by terminating key employees without just cause and by improperly asserting control over the studio’s operations. The ruling emphasized that Krafton’s actions were motivated by a desire to evade a substantial financial obligation, specifically a 0 million earnout that is now extended to at least September 15, 2026.
According to the judge, Krafton appeared to have sought justification for the terminations after the fact, stating, “When an employer faces a contractual payout it wishes to avoid, it is heavily incentivized to go rummaging through the employee’s history to find any reason it can to announce that the termination was really for cause.” The court underscored that such tactics are unacceptable, affirming that employers cannot retroactively invent grounds for termination.
While the ruling reinstates Gill, the judge deemed it unnecessary to formally restore the other key figures at Unknown Worlds, co-founder Max McGuire and Subnautica designer Charlie Cleveland. The court recognized that these executives had delegated their authority to Gill, who now has the discretion to decide on their return.
Krafton’s Response and Future Outlook
As the legal proceedings continue, it remains uncertain whether Krafton will appeal this ruling. The company acknowledged the setback, stating, “While we respectfully disagree with today’s ruling, we are evaluating our options as we determine our path forward.” Krafton also noted that the ruling does not resolve the former executives’ claims for damages or the earnout related to Subnautica 2, indicating that further litigation is on the horizon.
Despite the ongoing challenges, Krafton emphasized its commitment to delivering an exceptional gaming experience for Subnautica fans, maintaining that its immediate focus remains unchanged. In a related announcement, Krafton revealed that CEO Kim Chang-han earned more than 8 billion won (approximately .4 million) in compensation, highlighting the financial stakes involved in the company’s leadership dynamics.