Mio: Memories in Orbit has all the wonder of playing Inside for the first time and its devs are working hard to make it even better

Stepping into the world of Mio: Memories in Orbit for the first time can be a disorienting experience. The stunning yet slightly eerie landscapes draw players in, often overshadowing any immediate objectives. However, after a few encounters with some rather aggressive robots, the reality of the game begins to unfold.

Exploration and Encounters

Players assume the role of Mio, who awakens aboard a vast technological ark drifting through the cosmos. Initially, the purpose of this journey remains a mystery, prompting players to explore their surroundings and uncover the secrets hidden within. As they navigate through the environment, they will face various enemies and powerful guardians, each holding pieces of the spaceship’s enigmatic past. These confrontations not only challenge players but also contribute to their growth as formidable forces within the game.

For those familiar with last year’s hit Ultros, which similarly featured an exploration of a bizarre spaceship teeming with psychedelic flora and enigmatic beings, Mio offers a fresh yet familiar adventure. While the vibrant plants have been replaced by a techno-dystopian backdrop, the thrill of discovery remains intact.

(Image credit: Focus Entertainment)

The gameplay mechanics are engaging, with platforming and combat providing a satisfying challenge. Players will encounter a variety of enemies, some deceptively cute yet surprisingly fierce. A word of caution: those little creatures wielding hammers may look harmless, but they pack a punch.

To aid in navigating the challenges, players can acquire useful abilities. The grappling hook allows for agile movement reminiscent of a robotic Spider-Man, while the glider offers a delightful sensation akin to soaring through the air like a flying squirrel.

Feedback and Future Developments

Currently in its demo phase, Mio is already generating excitement among players. Developer Douze Dixiemes is committed to refining the game based on player feedback, ensuring it reaches its full potential before launch. Early responses highlight appreciation for the art direction, challenging boss fights, and captivating soundtracks, all of which align with the developers’ vision.

While some minor bugs have been reported—such as issues with the game launching or the jump button malfunctioning—these appear to be isolated incidents. Most players are enjoying their time with the demo, with many expressing their enthusiasm on the game’s Discord server. Comments like, “Demo before [Silksong]! And it’s really good,” and “I stayed more than three hours inside, [mostly] just afk listening to the Sanctuary soundtrack,” reflect the growing community’s excitement.

As the adventure continues, players eagerly anticipate further encounters with the game’s myriad of robotic foes and the opportunity to immerse themselves in this captivating universe.

AppWizard
Mio: Memories in Orbit has all the wonder of playing Inside for the first time and its devs are working hard to make it even better