In a remarkable display of engagement, Atomfall has captivated over one-and-a-half million players since its launch on March 27th, as announced by the game’s official Twitter account. This impressive milestone was achieved just four days post-release, with a staggering one million players diving into the game during its inaugural weekend. Rebellion, the studio behind Atomfall, proudly declares this launch as their most successful to date.
It is essential to note that these figures reflect the number of players who have engaged with the game rather than the total sales, as Atomfall is available through the Xbox Game Pass subscription service, which likely contributed to this surge in player numbers. The title made its debut across multiple platforms, including PC, PlayStation, and Xbox consoles, and quickly ascended to become the 15th highest-grossing title on Steam within its first week.
Reflections from Leadership
Expressing his enthusiasm, Rebellion CEO and co-founder Jason Kingsley CBE remarked, “We are delighted that so many players are enjoying Atomfall. To have surpassed the one million players in such a short space of time speaks volumes for the creativity and dedication of the entire team here at Rebellion.”
He further emphasized the advantages of the company’s size and stability, which allow them to take creative risks, stating, “Happily, that risk is paying off.” Kingsley also highlighted the game’s British roots, noting, “Atomfall is a true reflection of that. Not only is it set in the lush, beautiful countryside, but it also draws inspiration from many classic British books, films, and TV series.”
As players continue to explore the vibrant world of Atomfall, the team at Rebellion looks forward to delivering future content that will enhance the gaming experience even further.