Scars of Honor assures MMORPG fans that it’s a PC game first while defending its stylistic art choice

Focus on PC Development

In a recent development blog, Beast Burst Entertainment has made it abundantly clear that Scars of Honor is primarily a PC game. The studio emphasizes its commitment to delivering a polished and immersive experience on this platform before venturing into mobile adaptations. “After careful consideration, we’ve decided to focus entirely on completing and releasing the PC version first,” the developers state. This decision underscores their belief that the PC environment provides the necessary flexibility and power to fully realize the game’s intricate systems, stunning visuals, and rich gameplay depth.

The studio further elaborates on their artistic choices, addressing player concerns regarding the game’s simplistic visuals. They assert that the stylized graphics were not a result of mobile design constraints, but rather a deliberate creative direction. “Our art direction and graphic style were never chosen because of mobile. […] Stylized visuals are a creative choice, not a technical limitation,” the blog notes. This commitment to a unique aesthetic is paired with a desire for accessibility, as the developers aim to welcome a broad audience of MMORPG enthusiasts to experience Scars of Honor on PC.

While the mobile version is indeed on the horizon, it will take a back seat until the PC release is deemed “strong and stable.” The studio reassures fans that their priority is to refine every detail and ensure a robust launch. In essence, the message is clear: patience is key as they work diligently to bring this ambitious project to life on its primary platform.

AppWizard
Scars of Honor assures MMORPG fans that it’s a PC game first while defending its stylistic art choice