That weird Pac-Man metroidvania just got a big update, adding a new mode that ‘significantly lowers the difficulty of combat and exploration’

Shadow Labyrinth: A Mixed Reception and a Hopeful Update

In a curious twist of the gaming narrative, Shadow Labyrinth has emerged as a peculiar entry in the Metroidvania genre, featuring none other than the iconic Pac-Man in a grimdark setting. While some may dismiss it as a collective hallucination fueled by our digital indulgences, the evidence—trailer, Steam page, and reviews—suggests that this game is indeed a tangible reality.

However, the reception has been less than stellar. Shadow Labyrinth appears to have made a rather muted impact, with its launch met by a chorus of critiques. Players have voiced their frustrations regarding poor controls, sparse save points, and punishing difficulty spikes. Such issues have contributed to its lukewarm presence on Steam, where only a handful of reviews have surfaced.

In response to this feedback, Bandai Namco has rolled out an update aimed at addressing these concerns while also introducing a new gameplay mode. The existing mode has been rebranded as “Veteran Mode”, allowing players to switch between modes at their convenience, a feature that is sure to be welcomed by many.

The update also brings significant improvements to the game’s controls. Players can now enjoy enhanced mid-air control after jumping, along with a dedicated button for vertical jumps, which Bandai Namco claims will minimize accidental inputs. The developer has stated that the update is “designed to enhance your enjoyment of the game,” a sentiment that, while reassuring, does not fully tackle the core issue highlighted by reviewer Abbie Stone.

Stone’s critique pointed to the narrative as a major shortcoming, describing it as “an overly-talky technobabble festival, rife with clichés and dull stock characters.” She noted that while the game attempts humor, its self-serious tone often detracts from the experience, leaving players bewildered rather than entertained.

This narrative struggle comes at a time when the Metroidvania genre is dominated by the likes of Hollow Knight: Silksong, which has overshadowed many contenders, including Shadow Labyrinth. Other titles such as Possessor(s) and Mandragora: Whispers of the Witch Tree have also graced the genre this year, yet they too have found it challenging to capture the spotlight amidst Team Cherry’s insectoid triumph.

AppWizard
That weird Pac-Man metroidvania just got a big update, adding a new mode that 'significantly lowers the difficulty of combat and exploration'