The excitement surrounding awards shows often stems from the spirited debates they ignite, particularly when it comes to the selection of winners. This year, the BAFTAs are shifting the focus from the aftermath of the awards to a prelude of discussion by posing a thought-provoking question to the gaming community: What is the most influential videogame of all time? The British Academy of Film and Television Arts, which has expanded its purview to include videogames, has left this question open to interpretation, inviting a wide range of responses.
Engaging the Community
One notable participant, Ted Litchfield from PC Gamer, has expressed his frustration over the repeated victories of Astro Bot in the Game of the Year category. However, this time, the challenge lies in selecting a game that has shaped the industry. While some may opt for humorous entries like “Gamey McGameface,” others are taking a more serious approach. For instance, Litchfield suggests Pong as a contender, highlighting its role in transitioning videogames from niche interests to mainstream entertainment. Despite its simplicity, Pong’s enduring appeal is evident, as its fundamental mechanics continue to influence modern game design even after 50 years.
Neil Newbon, the voice behind Astarion in Baldur’s Gate 3, has chosen to sidestep the challenge by refraining from naming a single game. His reluctance to commit has sparked playful banter on social media, prompting others to share their own choices. In contrast, Jane Douglas has boldly declared her pick, although it has drawn some lighthearted criticism for being “objectively wrong.”
A Celebration of Debate
The diversity of opinions is expected, and while consensus may be elusive, the exercise itself is valuable. It offers a chance for fans and industry professionals alike to engage in meaningful discussions about videogame history and its evolution. The underlying goal is to foster enjoyment and camaraderie, proving that debate can be spirited without descending into negativity.
As the BAFTA award nominations approach, set to be unveiled on March 4, this initiative serves as a precursor to the main event. The culmination of this dialogue will occur during the awards ceremony on April 11, where the community’s choice for the most influential videogame will be revealed. In the meantime, the conversation continues, inviting all to reflect on the games that have left an indelible mark on the industry.