Intel XeSS and Arc graphics just took a big step toward catching up to NVIDIA DLSS

Intel XeSS 1.3: A Leap Forward in AI Upscaling

In an exciting development for gamers and tech enthusiasts alike, Intel has introduced the latest iteration of its AI upscaling technology—XeSS 1.3. This new version stands tall alongside NVIDIA’s DLSS and AMD’s FidelityFX Super Resolution, offering enhanced performance and improved visual fidelity. Intel’s benchmarks, which tested experimental builds of XeSS, demonstrated an encouraging 10% average increase in frames per second (FPS) on systems equipped with an Intel Arc A750 graphics card.

The performance enhancements do not end there. With the Intel Core Ultra 7 155H system, XeSS 1.3 also showed a boost, albeit less pronounced than on the Arc A750. The technology’s secret lies in the refined AI models, meticulously optimized to tackle challenging visual elements with more grace—think better anti-aliasing, diminished ghosting, and greater temporal stability.

For instance, in the realm of gaming, a title like Diablo 4 saw a staggering 28% frame rate increase over its predecessor when using the new XeSS. It’s worth noting, though, that the titles used for Intel’s demonstrations do not currently support XeSS 1.3, so gamers may need to be patient to reap these performance benefits.

Interested developers can dive into the XeSS 1.3 SDK, which is now accessible via GitHub. Intel is actively collaborating with game developers to weave this upscaling technology into more popular titles, potentially transforming the gaming experience.

Enhancements and Quality Presets

Intel’s focus on refining the nitty-gritty of its AI upscaling has not gone unnoticed. The updated AI models have shown improved handling of fine details, a common stumbling block for upscaling technologies. Additionally, Intel has expanded its quality presets, providing users with more options to tailor their visual experience with XeSS 1.3.

The Race with NVIDIA DLSS

While Intel’s XeSS is making strides, NVIDIA’s DLSS technology has had a head start, currently supported by over 300 applications and games. However, Intel is not far behind, with over 100 games already benefiting from XeSS. The gap between the two may soon narrow thanks to Microsoft’s introduction of DirectSR—an API designed to support multiple Super Resolution technologies with a single code path. With DirectSR entering public preview, developers can now more easily optimize their games for Intel-powered systems, paving the way for a more inclusive and versatile gaming landscape.

Microsoft’s announcement of DirectSR heralds a pivotal moment for Super Resolution technology. It simplifies the integration process for developers, allowing them to unlock higher resolution and visual quality across different hardware platforms. This move could significantly bolster Intel’s position in the market as it continues to compete with NVIDIA’s established upscaling solution.

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Intel XeSS and Arc graphics just took a big step toward catching up to NVIDIA DLSS