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AppWizard
June 28, 2026
Two years ago, the gaming landscape was improving with affordable video games and devices like the Steam Deck making PC gaming more user-friendly. However, demand for AI data centers has disrupted manufacturing, causing component prices to rise significantly. Microsoft reported a 2.5 times increase in costs for memory and storage, leading to a 20% price hike for the Xbox Series S in the U.S. starting in August. Apple also announced a similar 20% increase on its hardware. The MSI Claw 8 EX AI+ has been launched at a price of ,499 in Australia, offering advanced gaming performance but at a steep cost. The Steam Deck remains a popular option at 9, while the ASUS ROG Ally provides alternatives for Windows users. The Nintendo Switch 2 offers a 1080p, 120Hz screen at a lower cost but lacks many major releases. Valve's Steam Machine was initially expected to start at 9, but due to the component crisis, it now starts at 9 for a 512GB model. DIY PC builds are becoming more accessible, with a recent build costing just over ,000. Consoles from Sony and Microsoft may offer better pricing for components despite recent increases. Cloud streaming services like Nvidia GeForce NOW and Xbox Game Pass are also emerging as cost-effective options.
Winsage
June 28, 2026
Microsoft has resumed the automatic installation of the Microsoft 365 Copilot app on eligible commercial Windows 11 devices that use Microsoft 365 desktop applications. The rollout began in mid-June 2026 and is expected to continue into early July. The app is delivered through the Office updater and is enabled by default, requiring organizations to opt out if they do not want it. This initiative excludes countries within the European Economic Area due to stricter regulations. The move aims to simplify access to AI tools but has faced criticism regarding user consent and control over software installations.
Winsage
June 28, 2026
Microsoft is rolling out an enhanced File Explorer for Windows 11 as part of the June 2026 optional update (KB5095093 / Build 26200.8737), which will also be included in the cumulative update scheduled for July 2026. This update improves File Explorer performance, particularly by streamlining the "Home" tab and enhancing the speed of launching File Explorer. Users will experience a more responsive interface, with improvements in the address bar and fixes for issues related to unresponsiveness when mounting disk images. Enhancements also include refinements in file and folder renaming, allowing for better text selection and case-only name changes. Users can navigate between folders using double backslashes and quotation marks in the address bar. Microsoft is also testing a faster, configurable right-click menu to improve usability. The preloading feature for File Explorer is still in development, with no guarantee it will match the speed of Windows 10.
AppWizard
June 28, 2026
Playing Windows games on Android has become feasible due to Winlator and open-source technologies like Wine, Box64, and DXVK. User-friendly applications such as GameHub and GameNative have emerged, enhancing mobile gaming experiences to rival dedicated handheld consoles. A major challenge was the reliance on the x86 Windows Steam client, which was resource-intensive on mobile devices. GameNative 1.0 introduced an experimental feature that eliminates the need for the desktop Steam client by using Valve's native Android libraries, improving the gaming experience significantly. Valve released Steamworks SDK version 1.63 in November 2025, which included native ARM64 libraries for Android, allowing for essential Steam functionalities without a translation layer. GameNative integrated these libraries, replacing the desktop client with a more efficient "bionic" Steam client that operates without a user interface, streamlining DRM and matchmaking processes. GameNative now supports Steam Guard TOTP sign-in, enabling smooth authentication and access to the user's Steam library. It downloads games natively, supports cloud saves, and is compatible with most single-player games with Steam DRM. The application boasts a high compatibility rate, with 221 out of 241 games in one user's library showing as compatible. GameNative 1.0 has improved performance with a Vulkan renderer and reworked controller stack. Despite its success, GameNative is not yet available on the Play Store, with nearly a million users sideloading the application. Developers aim to create a Play Store version that complies with Google's policies for easier installation.
AppWizard
June 27, 2026
Grinding Gear Games has announced that the latest expansion for Path of Exile 2 will be the final update before the game exits early access later this year. A new skill tree for a side activity and a comprehensive upgrade to Unique items have been introduced, enhancing gameplay and strategies. PoE 2 combines elements from soulslike games and hack-and-slash titles, maintaining a challenging experience throughout its campaign. The game encourages mastery of its mechanics, with hidden features rewarding exploration. The recent update, Return of the Ancients, allows max-level players to sacrifice their characters for others and includes a quest for a powerful wand. New tutorials have been added to assist players in navigating the endgame loop. The ongoing updates reflect a commitment to refining and enhancing the game, setting a new standard for the action RPG genre.
AppWizard
June 27, 2026
Vanguard has updated its on-demand mode to enhance user experience and accessibility. Key features include improved navigation for quicker access to tools, personalized insights based on individual investment profiles, and enhanced security measures to protect user data. The company encourages user feedback for further refinements and is exploring additional features for future updates.
AppWizard
June 27, 2026
DeadOS is an indie game developed by Benn Powell, focusing on a realistic simulation of a zombie apocalypse. Inspired by cutscenes from Resident Evil 3, Powell aimed to explore the moments typically overlooked in zombie narratives. The game allows players to manipulate various parameters, such as city size and population density, to observe the consequences of different outbreak scenarios in a procedurally generated 3D cityscape. The simulation initially featured a simple infection model but became more complex with the addition of weapons and law enforcement, affecting human behavior during the outbreak. Players can guide characters through the chaos, engaging in actions like fighting zombies and scavenging for supplies. After nearly seven years of development, Powell plans to enhance the game further, including features for player-designed cities and community-created content. He aims to create a detailed zombie outbreak simulation, likening it to the Dwarf Fortress of undead scenarios.
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