The ACCC granted Google and Epic a six-year authorization covering Google Play service fees and rules governing alternative payment options inside Android apps sold in Australia.
On August 27, 2026, a class action lawsuit was filed in San Mateo County Superior Court by three California gamers—Alexander Shimota, Ricardo Camargo, and John Elliott—against Valve Corporation and ten video game publishers, accusing them of colluding to maintain uniform pricing for PC games across digital storefronts. The lawsuit alleges that Valve requires publishers on its Steam platform to agree to a most-favored-nation clause, preventing them from offering lower prices on competing platforms, which stifles competition and limits consumer choice. The ten implicated publishers include Activision Blizzard, Electronic Arts, and Sony Interactive Entertainment. The lawsuit is filed under California's Cartwright Act and claims that the coordinated pricing strategy harms consumers by reducing product diversity and inflating prices. Valve's commission structure, which has largely remained unchanged, is central to the plaintiffs' argument. Valve's co-founder, Gabe Newell, has previously denied dictating prices to third-party developers. The lawsuit is distinct from a prior case, Wolfire Games v. Valve, which focuses on monopoly abuse against developers rather than consumer pricing. Additionally, Valve faces a parallel £2 billion class action in the UK regarding similar pricing allegations. The outcome of these cases could significantly impact the pricing landscape for PC games and the practices of digital storefronts.
Google is enhancing security measures for Android devices by focusing on the verification of apps, developers, and app stores. A new feature called "advanced flow" is being introduced for users who install applications from unverified developers. The process of sideloading is being refined to improve user security while maintaining user choice. This includes:
- Verification of developers and their applications.
- Inclusion of additional app stores like Honor App Market, Oppo App Market, Samsung's Galaxy Store, Palm Store, V-Appstore, and GetApps.
- Updates to the Android Developer Verifier for access to the latest security protocols.
These changes aim to create a safer environment for users while allowing advanced users to install apps from various sources. Google has shared a timeline for these changes and is addressing ongoing discussions about digital rights and user safety, particularly in relation to the Epic Games antitrust case.
Google has allowed third-party app store downloads within its Play Store, but US District Judge James Donato has raised concerns about the implementation, citing unnecessary "anticompetitive friction." He has mandated Google to address these issues. Google and Epic Games are in a global partnership but remain adversaries in an ongoing antitrust case. In 2023, Google lost a case requiring it to incorporate third-party app stores into the Play Store, with Aptoide Games being the first to benefit from this ruling. Judge Donato criticized Google's execution of the mandate, noting that access to the alternative app store page is difficult for users, as it is buried within menus and does not yield effective search results.
U.S. District Judge James Donato has ordered Google to simplify the installation process for rival Android app stores to eliminate barriers that discourage users from exploring alternative marketplaces. The judge criticized Google's practices as "anticompetitive friction" and mandated changes to ensure users can install alternative app stores as easily as any other Android application, giving Google one week to implement these changes. The ruling follows a previous antitrust victory for Epic Games, which found that Google maintained an illegal monopoly over Android app distribution and in-app billing services.
Google Play Store fees are getting lower starting on June 30, with the service fee starting at 10% on the first million in annual earnings. Developers using Google Play's billing system will pay an additional 5% billing fee. The changes are a result of Epic Games' lawsuit against Google, which required the company to make structural changes to its Play Store operations. Apple also made changes to its App Store policies following a lawsuit from Epic.
The global mobile gaming market closed at 7.60 billion in 2025, showing significant growth from the previous year. In-app purchases reached billion globally across iOS and Android. The trend is clear: mobile gaming is now larger than ever before. Despite Android's dominance in global device market share, the App Store generates significantly more gaming revenue per user. The iOS user base in the United States and Japan skews towards higher disposable income brackets. The settlement of Epic Games' antitrust case against Google has reshaped mobile gaming platforms in 2025–2026, allowing third-party payment systems on the Play Store.
The Netherlands' Consumer Competition Claims Foundation (CCCF) has launched a campaign against Valve, the parent company of Steam, alleging unfair commercial practices related to Valve's 30% commission on game sales, which they claim inflates prices across all PC storefronts. The CCCF argues that this commission structure pressures publishers and developers to raise prices, affecting competitive pricing on other platforms like the Epic Games Store and Microsoft Store. They also allege that Valve prohibits publishers from offering lower prices on competing platforms and has engaged in "geo-blocking" to restrict the activation of Steam keys purchased in Eastern Europe for use in Western Europe. Valve president Gabe Newell denies these allegations, asserting that there is no policy preventing lower pricing on other platforms. The CCCF claims that Dutch gamers may have overpaid by more than 220 million euros due to these practices. Legal challenges against Valve are mounting, including a class-action lawsuit concerning loot boxes and an antitrust suit from Wolfire Games.
Gabe Newell, founder and president of Valve, denied allegations that Steam operates as a monopoly, stating that gamers have numerous purchasing options beyond Steam, including consoles and other platforms like the Epic Games Store. Steam has maintained its dominance in the digital PC gaming market for over a decade, with a 60% increase in its user base in the past five years, reaching around 42 million active users. Despite competition from Epic Games, which offers an 88% revenue share to developers, it has not displaced Steam. Newell also addressed claims that Valve restricts pricing strategies for publishers on non-Steam platforms, asserting that Valve does not dictate pricing to third-party developers. Valve is currently facing multiple lawsuits, including an antitrust case and another related to loot boxes.
Aptoide, a Portuguese app store company, has filed an antitrust lawsuit against Google in a federal court in San Francisco, alleging that Google is monopolizing the distribution of Android applications and payment processing. Aptoide claims that Google's practices hinder its ability to compete, despite offering lower commissions and more affordable options. The lawsuit seeks court orders to stop these practices and demands triple damages. Aptoide previously won a legal case against Google in 2018 regarding the removal of its app without user consent and was involved in the European Commission's Android antitrust case that resulted in a €4.34 billion fine against Google. The lawsuit comes amid increased scrutiny of Google's business practices, including a December 2023 jury ruling that found Google maintained an illegal monopoly in Android app distribution and in-app billing. Following this ruling, a U.S. District Court ordered Google to implement reforms to enhance competition within the Android ecosystem. Additionally, a proposed settlement between Google and Epic Games aims to facilitate the installation of third-party app stores and allow alternative payment methods. In August 2024, a U.S. District Court identified Google as a monopolist in the general search market, citing exclusionary agreements that restrict competition. Aptoide's lawsuit reflects concerns among smaller competitors about Google's influence over Android app distribution despite ongoing legal challenges.