1666: Amsterdam, a game led by Patrice Desilets, generated excitement during the Summer Game Fest with a narrative teaser featuring themes of witches and the supernatural. However, it was revealed that some visuals were created using artificial intelligence, leading to scrutiny from the gaming community. The studio, Panache, acknowledged this in a Reddit statement, confirming that some marketing and game assets utilized generative AI and that they are reviewing these assets. They assured players that the Early Access and full game will not include AI-generated assets. This incident highlights a trend in the gaming industry regarding the use of AI in development.