- Developer FrankBaretta has brought the Lossless Scaling Frame Generation (LSFG) tool to Android, originally released on Steam.
- The LSFG feature is integrated into version 0.9.1 of the GameNative app, allowing users to access and adjust settings easily.
- The Android port of LSFG may introduce 50 to 80 milliseconds of lag compared to the Linux version due to Android's limitations.
- LSFG can significantly improve performance in games like The Last of Us Part 1, boosting frame rates from 30fps to over 80fps in some cases.
- GameHub also introduced an AI frame generation feature in version 6.0.1.