Star Citizen, initially slated for release in 2014, has been in development for over a decade, with early access starting in 2017. A recent livestream intended to showcase the Siege of Orison event was met with negative reactions due to poor gameplay mechanics and synchronization issues. During the stream, developers made light of the situation, but the atmosphere was tense, and community feedback was critical, highlighting concerns over professionalism and the game's ongoing development challenges. The game has raised over a billion in funding but still has numerous ships that are not functional.
Cherry Picker has successfully set up a crowdfunding campaign for the sequel D1AL-ogue+. The core planning stage has been completed, including 20 characters and the main ending. New character animations have been completed for several characters, and progress has been made in art, writing, and programming. The sequel will have over 8x more story content than the original, be non-linear, and introduce new characters and puzzle mechanics.