A lifetime license to Microsoft Windows 11 Pro is available for .97, reduced from 9. Key features of Windows 11 Pro include Azure AD support, BitLocker Encryption, and Hyper-V. The offer ends on September 10 at 11:59 p.m. PT.
Microsoft has released a quick-start guide for developers to create native WinUI 3 applications for Windows 11 in about 30 minutes, using tools like VS Code, .NET 10, GitHub Copilot's free tier, and Microsoft's winapp CLI, without requiring Visual Studio. The guide details project scaffolding, AI integration for features, testing, and packaging as an MSIX installer. The AI agent, winui-dev, is a specialized plugin for WinUI tasks, and developers are encouraged to connect it to the Learn MCP server for updated documentation. This initiative aims to move developers away from web wrappers and Electron-style applications, which use more RAM. Microsoft announced at the Build 2026 conference that "3" will be removed from WinUI's name, reinforcing its long-term stability. WinUI 3 is being integrated into Windows 11 components, although some apps still use WebView2 technology, which consumes more RAM than native options.
In 2026, Windows 11 will introduce interface enhancements including a movable taskbar and a resizable Start menu. Windows 11 Pro will feature BitLocker for full-disk encryption, Hyper-V for running virtual machines, Windows Sandbox for safe application testing, Azure AD support for identity management, Snap layouts for multitasking, biometric login with TPM 2.0, DirectX 12 Ultimate for advanced graphics, and a Copilot feature in the taskbar. Currently, Windows 11 Pro is available for .97, reduced from its regular price of 9, until September 10 at 11:59 p.m. PT. Prices are subject to change.
Google has introduced new performance standards for applications on Google Play to improve user experience and device efficiency by reducing memory consumption. Key areas of focus include dynamic memory management, efficient bitmap data utilization, and DEX code optimization. These standards aim to prevent system slowdowns and forced app closures due to insufficient memory. Google will provide tools within the Play Console for developers to monitor memory issues and access analytics through Android Vitals. The new performance thresholds will take effect in February 2027, with non-compliant applications facing publication restrictions. Additionally, all applications with login systems must support a zero-tap sign-in feature for enhanced user convenience and security.
The monthly release notes from Google provide updates on Play services, the Play Store, and system updates for Android devices, Wear OS, Google/Android TV, Auto, and PCs. The Google System includes first-party applications that enhance user experience and functionality. Users can check for updates by navigating to the Settings app, accessing "Google services," and selecting Privacy & security followed by System services. Not all features in the changelog are immediately available to all users, as some may take months to roll out. The latest updates include Android System Intelligence B.29 / C.7, which consists of bug fixes and maintenance changes.
Android Auto was designed for simplicity, but users want more functionality like streaming YouTube or screen mirroring. Sideloading allows users to install unapproved apps, unlocking additional features, though it poses risks to security, reliability, and safety. To sideload apps, users must enable Developer Mode on their phone and Android Auto, then install the Android Auto Apps Downloader (AAAD) and explore open-source apps like CarStream and AAMirror. Risks of sideloading include safety concerns with video streaming while driving and increased exposure to malware, as sideloaded apps bypass Google’s security checks. Google plans to introduce new verification requirements for developers starting in late 2026 to mitigate these risks. Most drivers find the standard Android Auto experience sufficient, and sideloading should be approached cautiously.
Gamers are anticipating an early experience of Grand Theft Auto VI on PC as technology evolves and interest in PlayStation 5 emulators grows, particularly after Sony's announcement about discontinuing PlayStation game discs. A user named BrutalSam showcased gameplay of Grand Theft Auto V on the KyTyPS5 emulator, which has improved significantly, allowing navigation of the prologue with core mechanics functioning smoothly and frame rates reaching up to 60 FPS. This testing was done on a high-end PC setup. Developers noted that GTA VI will be "heavier" than GTA V, raising concerns about the emulator's capability to handle it. GTA VI is scheduled for release on November 19 for PlayStation 5 and Xbox Series X|S, with no official PC release timeline announced, though rumors suggest a shorter interval between console and PC versions.
Tarn Adams, co-creator of Dwarf Fortress, revealed in an interview that he was unaware of the game's significant following for many years. He recalled a moment around 2013 or 2014 at PAX in Seattle when he realized the game's impact, as most indie developers there recognized Dwarf Fortress and reacted with enthusiasm. Adams expressed a desire to have promoted the game more actively in its early years, noting that he had only met a few other developers from 2006 until around 2013 and described himself as "not a very social person" at that time. He reflected on the game's status as "outsider art" and considered giving his younger self advice to engage more with the gaming community.
Nick Kaman from Aggro Crab expressed enthusiasm for co-op "friendslop" games and indicated a desire to explore this genre further. Aggro Crab is developing a new platformer titled Rebounder, which features a color-limited, comic book aesthetic and draws inspiration from kaizo games. The gameplay will include tricky jumps and precise timing, incorporating unique sci-fi elements. Rebounder is set for general release in 2027 and is available for wishlist on Steam.
David Fowler, an engineer with 18 years at Microsoft, claims that traditional software development methods are becoming obsolete, stating, “Typing code is absolutely over.” He has co-created technologies like SignalR and NuGet and currently leads Aspire, a toolchain for building distributed applications that emphasizes AI-driven development. CEO Satya Nadella noted that AI contributes to 20-30% of the code produced at Microsoft. While developers will still interact with code, manual typing is becoming less central, with a shift towards strategic software engineering tasks. Microsoft Research found that AI-generated suggestions in Visual Studio IntelliCode are often overlooked by developers. GitHub Copilot has evolved to autonomously perform tasks, including building Windows development environments as of February 2026. Linus Torvalds supports AI in Linux development, viewing it as a useful tool. A report from Veracode indicated that about 44% of AI-generated code contains known vulnerabilities, highlighting the need for oversight. Microsoft’s MDASH system uses AI for enhanced vulnerability assessments. Microsoft emphasizes native Windows development through the open-source WinUI 3 framework and provides resources for beginners using Copilot. Project Zenith aims to optimize Windows 11 for developers, supporting local AI-powered development. Fowler's statement signifies a transformation in developers' roles, focusing on strategic aspects rather than typing code, while the need for skilled software engineers remains essential.