A dedicated development team, linifadomra, is working on a PC port of The Legend of Zelda: Twilight Princess titled "Courage Reborn." They recently showcased a playable version of the Ordon Village section, demonstrating that the game is designed to run at a native 60 frames per second. The demo features functioning core systems, including NPC interactions, combat mechanics, and horseback riding. The game will support keyboard and mouse setups as well as controller configurations, and will be compatible with PC, Mac, and Linux platforms. The main menu will offer new graphical options for customization. The project has been in development since 2025, and while significant progress has been made, it remains incomplete, with no release date announced. Players will need a ROM of the original GameCube version to run the PC port.
The messaging app Session, which prioritizes user privacy and offers end-to-end encryption without requiring personal information for registration, is facing potential closure and has issued a call for support. The Session Technology Foundation (STF) has received funding to support operations for 90 days but will rely on volunteers after all paid staff have been let go. Development activities have paused due to insufficient funding, affecting the introduction of new features and the resolution of existing bugs. The STF has stated that it needs million to complete ongoing projects and introduce a subscription model to achieve self-sustainability. As of now, 0,000 has been raised towards this goal. Users can contribute at getsession.org/donate.
Amazon Games has undergone restructuring, resulting in the departure of community manager Roxanne Sabo and producer Henry Stelter from the Lost Ark development team. Franchise lead Matt Huston announced that the latest video roadmap would be the last before transitioning to text-based updates. He encouraged the community to show appreciation for Sabo and Stelter, and the community responded with supportive messages. Despite the changes, several updates for Lost Ark are scheduled, including the first Shadow Raid in April, new solo challenges like Chaos Rifts, and the introduction of tier-four upper ancient gear. Upcoming content includes the return of Snowflake Argos in May and the Catarum Archipelago in June, requiring players to reach item level 1700 for access. The Horizon Cathedral Abyssal Raid is also set for June, aimed at advancing endgame progression.
OtherSide Entertainment has announced that their game, Thick as Thieves, will be released on Steam on May 20. The game is set in a fictional Scottish city named Kilcairn and features two distinct thieves, two maps, sixteen contracts, six unique pieces of gear, and multiple difficulty settings. Originally introduced as a PvPvE experience at The Game Awards in December 2024, it has shifted to focus on solo and two-player cooperative gameplay, with the announcement made on Steam on April 2, 2026. The game was initially planned for PC, PlayStation 5, and Xbox Series X/S, but the current focus is on the Steam release.
Windrose is a "PvE survival adventure" game set in the Age of Piracy, allowing players to embark on solo or cooperative journeys with up to four friends. Players can build bases, recruit NPCs, trade with factions, and engage in challenging combat reminiscent of souls-lite mechanics. The game has gained significant attention, with over 1.5 million wishlists and 850,000 demo players during Steam Next Fest, ranking eighth on Steam's Most Wishlisted chart. Windrose is set to enter early access on April 14. The development team has made improvements based on feedback from over 12,000 surveys and 7,500 reviews, including enhanced multiplayer capabilities and changes to naval combat.
Marcus leads Design and Research across Windows & Devices, overseeing aspects from Windows and Windows Cloud to user experience research and industrial design for Surface and Xbox. He has expanded into the Windows Insider Program to enhance community engagement and believes successful products arise from collaboration between developers and users. Recently, he has sought feedback from Insiders to improve the program, leading to several enhancements. The first Insider meetup took place in Seattle, allowing community interaction with the Windows product team. Marcus plans to visit five additional cities for similar events: New York City (April 21), Hyderabad (May 7), Taipei (May 13), San Francisco (June 4), and London (June 23). The team aims to improve communication, user control over features, and will share further details on these improvements soon.
House Flipper is offering players a chance to download the game for free on Steam as it approaches its eighth anniversary. The player base has exceeded ten million, and a House Flipper Remastered Collection is set to launch later this year. The remastered version will be priced at .99 and will include all downloadable content (DLC). Discounts will be available for players who already own the original game, based on the content in their libraries. Players can claim their free copy until April 6, 2026, and the remastered collection is expected to be released in the second quarter of 2026. A playtest is currently underway until April 6, allowing players to explore two jobs and one purchasable house, with feedback being actively sought by the developer.
The Skyblivion development team is working on a mega mod to recreate The Elder Scrolls 4: Oblivion using technology from The Elder Scrolls 5: Skyrim Special Edition. The release, originally set for 2025, has been postponed to 2026. Project lead Rebelzize acknowledged the team is "stretched thin" but remains committed to delivering a polished game. He urged the community to temper expectations and recognize the team's dedication.
Samson is a game set to launch on Steam and EGS on April 8, where players must meet daily financial targets while managing limited action points. The game emphasizes strategic hand-to-hand combat, having removed gunplay to enhance engagement. Players navigate the city of Tyndalston, utilizing the environment for escape and exploration. Driving mechanics are designed to reflect realism and spontaneity. The development team at Liquid Swords has faced challenges in securing funding and acknowledges the pressure of the upcoming launch, emphasizing their commitment to quality despite potential bugs.