disruption

AppWizard
September 21, 2026
Microsoft is exploring the integration of advertisements into its XBOX gaming ecosystem without increasing prices. The company filed a patent on September 3 for a system that introduces ads during non-disruptive moments in games, such as loading screens or after missions. This system includes the concept of "advertising credits," allowing players periods free from ads. XBOX plans to incorporate ads into services like XBOX Cloud Gaming, which will offer a free tier for users who engage with ads. The company aims to prioritize player experience, avoid interrupting gameplay, maintain high-quality standards for ads, clearly distinguish ads from game content, and align ads with player expectations.
AppWizard
September 20, 2026
Recent reports indicate that the Gemini smart home control feature in Android Auto has stopped functioning for many users, similar to issues previously experienced by Wear OS users. Despite Google announcing a fix for Wear OS, the cause of the Android Auto malfunction remains unclear. Users have reported that commands for smart home devices, such as turning on air conditioning, are not working, with Gemini providing a message that it "cannot control smart home devices through Google Maps while driving." Some users have reverted to Google Assistant for reliability, as commands still work within the Gemini app. The exact cause of the disruptions is under investigation, with speculation about a potential server-side bug or unannounced changes in functionality. Efforts to obtain a statement from Google are ongoing.
Winsage
September 12, 2026
Microsoft is phasing out VBScript and urging organizations to transition to PowerShell. The Slmgr.vbs tool, used for managing Windows activation, will lose functionality as VBScript is deprecated. Slmgr.vbs allows users to install product keys, activate Windows, and check licensing status. VBScript will soon only be available as a Feature on Demand, requiring manual installation in future updates. PowerShell's OSLicense module offers similar capabilities to Slmgr.vbs for managing activation information. The OSLicense module is available for Windows 11 users after the August 2026 Preview update and will be supported in the next major release of Windows Server. Organizations are advised to review their existing scripts and tools to adapt to this transition.
Tech Optimizer
September 12, 2026
If you hold Microsoft 365 E5, you already have access to Microsoft Defender for Endpoint, which provides enterprise-grade endpoint protection at no additional cost. For organizations without a dedicated security specialist, Sophos is recommended. CrowdStrike is suitable for those with a mature Security Operations Center (SOC) and sufficient budget. Other options include SentinelOne for mid-sized organizations needing automation, ESET for older hardware and virtual desktops, Avast Business for very small businesses without IT staff, VIPRE for budget-conscious organizations, and Expel for tool-agnostic managed detection and response. It is essential to assess your organization's current situation honestly when evaluating endpoint protection options. Antivirus and EDR are now essentially the same agent, and organizations should inquire about update staging processes and review independent tests for protection rates. Coverage for servers and Linux environments is often overlooked but crucial, as Linux servers are prime targets for ransomware. Key recommendations include: - Microsoft Defender for Endpoint for organizations already on Microsoft 365 E5. - Sophos for organizations with 25-500 staff relying on IT generalists. - CrowdStrike for enterprises with a well-funded security operations function. - SentinelOne for mid-sized organizations needing autonomous operation. - ESET for organizations with older hardware or virtual desktop infrastructure. - Avast Business for micro and small businesses. - VIPRE for budget-conscious organizations. - Expel for those seeking managed detection across various environments. During deployment, avoid running two real-time agents simultaneously, ensure prevention features are activated, and test on line-of-business applications first. Verify update staging and rollback procedures with vendors, and confirm whether Microsoft licensing covers your needs to avoid unnecessary purchases.
AppWizard
September 7, 2026
On September 3, 2026, Microsoft announced that Xbox Game Pass subscribers will see a shift in cloud gaming access. Starting November 2026, unlimited cloud streaming will be replaced by a tiered hour bank system: 15 hours for Ultimate, 10 for Premium, and 5 for Essential subscribers. Once a subscriber exhausts their allotted hours, they must wait for the next billing cycle or purchase additional time. This change is the most significant since the beta launch of Xbox Cloud Gaming in 2019. The announcement was made on Xbox Wire, and the new structure is reflected on Xbox’s product pages. The new tiered system introduces a scarcity model, with every paid tier now having its own cloud gaming quota. Essential subscribers, who previously had no cloud access, will now receive 5 hours per month. The pricing for the Game Pass tiers is as follows: Ultimate at .99 for 15 hours, Premium at .99 for 10 hours, and Essential at .99 for 5 hours. The free ad-supported tier remains unchanged at 5 hours per month. Microsoft's rationale for the change is based on usage data indicating that most subscribers do not heavily utilize cloud streaming, coupled with the rising costs of operating cloud gaming services. The company has stated that additional hours can be purchased once a subscriber's monthly allotment is used up, although pricing details for these add-ons have not yet been disclosed. The new hour caps will take effect in November 2026, following a shorter notice period compared to NVIDIA's GeForce NOW service, which implemented a 100-hour monthly cap earlier in 2026. The response from gaming communities has been largely negative, with concerns about the limits falling short of typical usage patterns and conflicting with the marketing of Game Pass as offering unlimited access. The introduction of hour caps could impact Game Pass's subscriber base, particularly among those who rely on cloud gaming as their primary access point. Microsoft's internal usage data will determine the extent of this impact, as the company aims to control costs without raising subscription prices.
Winsage
September 4, 2026
Microsoft is addressing an issue (TM1466820) causing delays or preventing some users from accessing the Microsoft Teams desktop client on Windows systems, acknowledged on Thursday at 16:45 EDT. Affected users may experience loading failures or delays of up to two minutes and are advised to use the web or mobile versions of Teams as a temporary workaround. Microsoft is analyzing service logs and telemetry data to identify the root cause and has contacted some affected users for more information. Additionally, there is a separate issue (TM1466659) affecting Mac users, preventing them from joining Teams calls and meetings, confirmed on Sunday at 08:32 EDT. Microsoft is reassessing the cause of this disruption. Earlier this year, Microsoft resolved an issue blocking some Teams Free users from chats and calls. The company also confirmed a bug causing crashes and launch failures for Teams and New Outlook users after recent Windows security updates. Furthermore, there is an ongoing Exchange Online issue affecting multiple mailboxes, resulting in "Server busy" errors and delays in email communications with external domains.
Winsage
September 4, 2026
Windows 10 currently holds approximately 30 percent of the market share, while Windows 11 has captured just under 70 percent. Despite reaching the end of its support lifecycle last year, Windows 10 continues to receive security updates through Microsoft's Extended Security Updates (ESU) program, which is available for consumers until 2027 and offers commercial users up to three additional years for a fee.
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